Home
last modified time | relevance | path

Searched refs:maxLevelSave (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c180 fb_tex_blit.maxLevelSave = texObj->Attrib.MaxLevel; in blitframebuffer_texture()
336 if (blit->maxLevelSave != texObj->Attrib.MaxLevel) in _mesa_meta_fb_tex_blit_end()
338 &blit->maxLevelSave, false); in _mesa_meta_fb_tex_blit_end()
Dmeta_generate_mipmap.c154 const GLint maxLevelSave = texObj->Attrib.MaxLevel; in _mesa_meta_GenerateMipmap() local
371 _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL, &maxLevelSave, in _mesa_meta_GenerateMipmap()
Dmeta.h252 GLint baseLevelSave, maxLevelSave; member
Dmeta.c3159 const GLint maxLevelSave = texObj->Attrib.MaxLevel; in decompress_texture_image() local
3179 &maxLevelSave, false); in decompress_texture_image()