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Searched refs:max_enabled_unit (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_tex_validate.c205 const int max_enabled_unit = ctx->Texture._MaxEnabledTexImageUnit; in brw_validate_textures() local
207 for (int unit = 0; unit <= max_enabled_unit; unit++) { in brw_validate_textures()