Searched refs:minDepthBound (Results 1 – 5 of 5) sorted by relevance
/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrRenderState.hpp | 252 float minDepthBound; member 290 , minDepthBound (0.0f) in FragmentOperationState()
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D | rrFragmentOperations.hpp | 137 …nt numSamplesPerFragment, const Fragment* inputFragments, const float minDepthBound, const float m…
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D | rrFragmentOperations.cpp | 166 …nt numSamplesPerFragment, const Fragment* inputFragments, const float minDepthBound, const float m… in executeDepthBoundsTest() argument 178 if (!de::inRange(depthBufferValue, minDepthBound, maxDepthBound)) in executeDepthBoundsTest() 193 access.setPixDepth(minDepthBound, 0, 0, 0); in executeDepthBoundsTest() 870 …sTest(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.minDepthBound, state.maxDept… in render()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineDepthTests.cpp | 734 renderState.fragOps.minDepthBound = m_depthBoundsMin; in verifyImage()
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 612 Float4 minDepthBound(state.minDepthBounds); in depthBoundsTest16() local 620 return Int4(CmpLE(minDepthBound, zValue) & CmpLE(zValue, maxDepthBound)); in depthBoundsTest16()
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