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Searched refs:minDepthClamp (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Device/
DPixelProcessor.cpp122 state.minDepthClamp = min(viewport.minDepth, viewport.maxDepth); in update()
127 state.minDepthClamp = 0.0f; in update()
DPixelProcessor.hpp102 float minDepthClamp; member
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DPixelRoutine.cpp579 return Min(Max(z, Float4(state.minDepthClamp)), Float4(state.maxDepthClamp)); in clampDepth()