Searched refs:min_color (Results 1 – 5 of 5) sorted by relevance
/third_party/ffmpeg/libavcodec/ |
D | rpzaenc.c | 385 static int encode_four_color_block(uint8_t *min_color, uint8_t *max_color, in encode_four_color_block() argument 393 rounded_min = rgb24_to_rgb555(min_color); in encode_four_color_block() 402 get_colors(min_color, max_color, color4); in encode_four_color_block() 446 uint8_t min_color[3], uint8_t max_color[3], in update_block_stats() 460 min_color[0] = UINT8_MAX; in update_block_stats() 461 min_color[1] = UINT8_MAX; in update_block_stats() 462 min_color[2] = UINT8_MAX; in update_block_stats() 479 min_color_blk[0] = min_color[0]; in update_block_stats() 480 min_color_blk[1] = min_color[1]; in update_block_stats() 481 min_color_blk[2] = min_color[2]; in update_block_stats() [all …]
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/third_party/boost/boost/gil/extension/toolbox/color_spaces/ |
D | hsl.hpp | 61 float32_t min_color = (std::min)( temp_red, (std::min)( temp_green, temp_blue )); in operator ()() local 64 if( std::abs( min_color - max_color ) < 0.001 ) in operator ()() 77 float32_t diff = max_color - min_color; in operator ()() 81 lightness = ( min_color + max_color ) / 2.f; in operator ()() 88 / ( min_color + max_color ); in operator ()() 92 saturation = ( max_color - min_color ) in operator ()()
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D | hsv.hpp | 65 float32_t min_color = (std::min)( temp_red, (std::min)( temp_green, temp_blue )); in operator ()() local 70 float32_t diff = max_color - min_color; in operator ()()
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/third_party/ffmpeg/libavfilter/ |
D | vf_vibrance.c | 87 float min_color = FFMIN3(r, g, b); in vibrance_slice8() local 88 float color_saturation = max_color - min_color; in vibrance_slice8() 146 float min_color = FFMIN3(r, g, b); in vibrance_slice16() local 147 float color_saturation = max_color - min_color; in vibrance_slice16() 203 float min_color = FFMIN3(r, g, b); in vibrance_slice8p() local 204 float color_saturation = max_color - min_color; in vibrance_slice8p() 260 float min_color = FFMIN3(r, g, b); in vibrance_slice16p() local 261 float color_saturation = max_color - min_color; in vibrance_slice16p()
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D | vf_selectivecolor.c | 343 … const int min_color = FFMIN3(r, g, b); \ 350 … | (r == min_color) << RANGE_CYANS \ 352 … | (g == min_color) << RANGE_MAGENTAS \ 354 … | (b == min_color) << RANGE_YELLOWS \ 368 … const int scale = pr->get_scale(r, g, b, min_color, max_color); \
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