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Searched refs:min_level_dirty (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dbasetexture9.c177 unsigned l, min_level_dirty = This->managed.lod; in NineBaseTexture9_UploadSelf() local
245 min_level_dirty = MAX2(This->managed.lod, This->managed.lod_resident); in NineBaseTexture9_UploadSelf()
264 for (l = min_level_dirty; l < This->level_count; ++l) { in NineBaseTexture9_UploadSelf()
285 for (l = min_level_dirty; l < This->level_count; ++l) { in NineBaseTexture9_UploadSelf()
303 for (l = min_level_dirty; l < This->level_count; ++l) { in NineBaseTexture9_UploadSelf()