Searched refs:minlod (Results 1 – 6 of 6) sorted by relevance
78 unsigned minlod, lastlod; in update_sampler() local157 minlod = sampler->minlod; in update_sampler()160 if (lastlod < minlod) { in update_sampler()161 minlod = lastlod; in update_sampler()164 state[1] |= (sampler->minlod << SS3_MIN_LOD_SHIFT); in update_sampler()
325 int minlod = (int)(16.0 * sampler->min_lod); in i915_create_sampler_state() local327 minlod = CLAMP(minlod, 0, 16 * 11); in i915_create_sampler_state()330 if (minlod > maxlod) in i915_create_sampler_state()331 maxlod = minlod; in i915_create_sampler_state()333 cso->minlod = minlod; in i915_create_sampler_state()
221 unsigned minlod; member
292 float minlod; in i915_update_tex_unit() local355 minlod = MIN2(sampler->Attrib.MinLod, tObj->_MaxLevel - tObj->Attrib.BaseLevel); in i915_update_tex_unit()357 state[I915_TEXREG_SS3] |= (U_FIXED(CLAMP(minlod, 0.0, 11.0), 4) << in i915_update_tex_unit()
2852 uint32_t minlod = 0; in emit_texture_op() local2879 test(minlod, ImageOperandsMinLodMask); in emit_texture_op()2884 if (minlod != 0) in emit_texture_op()
6740 uint32_t minlod = 0; in to_texture_op() local6766 test(minlod, ImageOperandsMinLodMask); in to_texture_op()6784 name_args.has_min_lod = minlod != 0; in to_texture_op()6807 args.min_lod = minlod; in to_texture_op()