Searched refs:model_specular (Results 1 – 1 of 1) sorted by relevance
122 const GLfloat model_specular[4] = {0.6f, 0.6f, 0.6f, 1.0f}; in drawScene() local137 glMaterialfv(GL_FRONT, GL_SPECULAR, model_specular); in drawScene()