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/third_party/libinput/doc/user/
Dnormalization-of-relative-motion.rst14 physical movement or 10 millimeters, depending on the sensor. This
24 movement on a 400dpi mouse would cause a 2.5 pixel movement). Instead,
26 1-device unit movement usually translates into a 1-pixel movements. As the
27 movement speed increases, acceleration is applied - at high speeds a low-dpi
Dtouchpad-jitter.rst7 Touchpad jitter describes random movement by a few pixels even when the
11 active, movement with in the **hysteresis margin** is discarded. If the
12 movement delta is larger than the margin, the movement is passed on as
13 pointer movement. This is a simplified summary, developers should
Dpointer-acceleration.rst35 The device's speed of movement is measured across multiple input events
39 movement at the time. If a device moves into the same direction, the
44 Whenever the movement changes direction or significantly changes speed, the
64 a factor of 2 doubles the delta (i.e. speeds up the movement), a factor of
65 less than 1 reduces the delta (i.e. slows the movement).
103 decelerate all movement by a constant factor.
135 movement is different to that of a mouse device, hence the constant
187 (dx * factor, dy * factor). This provides 1:1 movement between the device
Dtimestamps.rst32 t3 movement
37 response to the mouse movement: an event of type
Dgestures.rst48 the right angle. Not shown is a movement of the logical center if the
49 fingers move unevenly. Such a movement is supported by libinput, it is
98 border, thus suggesting a window movement. libinput has no knowledge of the
121 areas, the movement of the remaining fingers is thus interpreted as a
Dconfiguration.rst61 usually based on the movement speed of the device, see
83 scrolling converts a movement with two fingers to a series of scroll events.
84 Edge scrolling converts a movement with one finger along the right or bottom
87 On other libinput provides button-scrolling - movement of the device while
Dtouchpad-jumping-cursors.rst56 jumps and discards the movement but otherwise continues as usual.
76 moving back to the original position. libinput detects this movement and
Dscrolling.rst56 engaged, any movement will scroll. In other words: to start scrolling, a
57 sufficiently large movement is required; once scrolling, tiny amounts of
70 a low resolution, causing jumpy movement during two-finger scrolling.
Dtouchpad-thumb-detection.rst32 high enough that it cannot be triggered by a finger movement.
72 Thumb movement based on speed
Dt440-support.rst58 Movement in the top button area does not generate pointer movement. These
105 and must be lifted to generate future buttons. Likewise, movement into the
Dpalm-detection.rst54 that it cannot be triggered by a finger movement. One a touch is labelled as
100 almost vertically. It is considered a palm and ignored for cursor movement,
189 movement to trigger :ref:`twofinger_scrolling`.
/third_party/skia/third_party/externals/libpng/scripts/
Doptions.awk637 movement = 0 # done nothing
789 ++movement
792 if (!finished && !movement) {
819 movement = 0 # done nothing
880 ++movement
883 if (!finished && !movement) {
/third_party/flutter/skia/third_party/externals/libpng/scripts/
Doptions.awk637 movement = 0 # done nothing
789 ++movement
792 if (!finished && !movement) {
819 movement = 0 # done nothing
880 ++movement
883 if (!finished && !movement) {
/third_party/libpng/scripts/
Doptions.awk637 movement = 0 # done nothing
789 ++movement
792 if (!finished && !movement) {
819 movement = 0 # done nothing
880 ++movement
883 if (!finished && !movement) {
/third_party/flutter/flutter/packages/flutter/lib/src/gestures/
Dmultidrag.dart42 /// distance before this movement will be recognized as a drag. This field
43 /// accumulates that movement so that we can report it to the client after
86 /// This is called when a pointer movement is received, but only if the gesture
170 /// Recognizes movement on a per-pointer basis.
322 /// Recognizes movement both horizontally and vertically on a per-pointer basis.
371 /// Recognizes movement in the horizontal direction on a per-pointer basis.
381 /// looks at horizontal movement.
420 /// Recognizes movement in the vertical direction on a per-pointer basis.
430 /// looks at vertical movement.
515 /// Recognizes movement both horizontally and vertically on a per-pointer basis
Dmonodrag.dart36 /// Recognizes movement.
446 /// Recognizes movement in the vertical direction.
453 /// horizontal movement.
485 /// Recognizes movement in the horizontal direction.
492 /// vertical movement.
524 /// Recognizes movement both horizontally and vertically.
534 /// Create a gesture recognizer for tracking movement on a plane.
/third_party/grpc/src/core/ext/
DREADME.md4 NOTE: The movement of code between lib and ext is an ongoing effort, so this
/third_party/grpc/src/core/lib/
DREADME.md5 NOTE: The movement of code between lib and ext is an ongoing effort, so this
/third_party/flutter/skia/third_party/externals/sdl/src/core/android/
DSDL_android.c1136 Sint64 movement; in Android_JNI_FileSeek() local
1160 movement = newPosition - ctx->hidden.androidio.position; in Android_JNI_FileSeek()
1161 if (movement > 0) { in Android_JNI_FileSeek()
1165 while (movement > 0) { in Android_JNI_FileSeek()
1168 if (amount > movement) { in Android_JNI_FileSeek()
1169 amount = movement; in Android_JNI_FileSeek()
1177 movement -= result; in Android_JNI_FileSeek()
1180 } else if (movement < 0) { in Android_JNI_FileSeek()
/third_party/flutter/skia/third_party/externals/sdl/test/
DREADME21 testsprite2 Example of fast sprite movement on the screen
/third_party/flutter/flutter/examples/flutter_gallery/lib/demo/transformations/
Dtransformations_demo_inertial_motion.dart60 // Stop movement when it would otherwise reverse direction.
/third_party/gstreamer/gstreamer/docs/random/wtay/
Dinteractivity9 - capture mouse clicks, mouse position, movement occurring on
/third_party/flutter/flutter/packages/flutter/test/widgets/
Dlist_view_horizontal_test.dart95 // then, every pixel we drag is equivalent to half a pixel of movement
225 // then, every pixel we drag is equivalent to half a pixel of movement
325 // then, every pixel we drag is equivalent to half a pixel of movement
414 // then, every pixel we drag is equivalent to half a pixel of movement
/third_party/openGLES/extensions/MESA/
DMESA_tile_raster_order.txt39 scrolling or window movement within in 2D scenes, without first copying to
/third_party/skia/third_party/externals/opengl-registry/extensions/MESA/
DMESA_tile_raster_order.txt39 scrolling or window movement within in 2D scenes, without first copying to

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