Searched refs:mutable_a (Results 1 – 7 of 7) sorted by relevance
111 flatbuffers::Array<int32_t, 2> *mutable_a() { in mutable_a() function292 MyGame::Example::ArrayStruct *mutable_a() { in mutable_a() function
3371 TEST_NOTNULL(nStruct0.mutable_a()); in FixedLengthArrayTest()3372 nStruct0.mutable_a()->Mutate(0, 1); in FixedLengthArrayTest()3373 nStruct0.mutable_a()->Mutate(1, 2); in FixedLengthArrayTest()3381 TEST_NOTNULL(nStruct1.mutable_a()); in FixedLengthArrayTest()3382 nStruct1.mutable_a()->Mutate(0, 3); in FixedLengthArrayTest()3383 nStruct1.mutable_a()->Mutate(1, 4); in FixedLengthArrayTest()3406 auto mArStruct = p->mutable_a(); in FixedLengthArrayTest()3428 TEST_NOTNULL(mArStruct->mutable_d()->GetMutablePointer(1)->mutable_a()); in FixedLengthArrayTest()3429 mArStruct->mutable_d()->GetMutablePointer(1)->mutable_a()->Mutate(1, 5); in FixedLengthArrayTest()
809 MyGame::Example::Ability &mutable_a() {
703 message.mutable_a()->mutable_a()->mutable_a()->mutable_a()->set_i(1); in TEST()
2887 (*from.mutable_a())[""]; in TEST_F()
798 UNITTEST::TestMutualRecursionA* nested = message.mutable_bb()->mutable_a();799 UNITTEST::TestMutualRecursionA* nested2 = nested->mutable_bb()->mutable_a();
724 MyGame::Example::Ability &mutable_a() {