Searched refs:mutateD1 (Results 1 – 2 of 2) sorted by relevance
22 …public boolean mutateD1(double d1) { int o = __offset(6); if (o != 0) { bb.putDouble(o + bb_pos, d… in mutateD1() method in MonsterExtra
39 fun mutateD1(d1: Double) : Boolean { in mutateD1() method in MyGame.MonsterExtra