Searched refs:native_instance (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/modules/androidkit/src/ |
D | Canvas.cpp | 19 jint Canvas_GetWidth(JNIEnv* env, jobject, jlong native_instance) { in Canvas_GetWidth() argument 20 const auto* canvas = reinterpret_cast<const SkCanvas*>(native_instance); in Canvas_GetWidth() 24 jint Canvas_GetHeight(JNIEnv* env, jobject, jlong native_instance) { in Canvas_GetHeight() argument 25 const auto* canvas = reinterpret_cast<const SkCanvas*>(native_instance); in Canvas_GetHeight() 29 jint Canvas_Save(JNIEnv* env, jobject, jlong native_instance) { in Canvas_Save() argument 30 if (auto* canvas = reinterpret_cast<SkCanvas*>(native_instance)) { in Canvas_Save() 36 void Canvas_Restore(JNIEnv* env, jobject, jlong native_instance) { in Canvas_Restore() argument 37 if (auto* canvas = reinterpret_cast<SkCanvas*>(native_instance)) { in Canvas_Restore() 42 void Canvas_RestoreToCount(JNIEnv* env, jobject, jlong native_instance, jint count) { in Canvas_RestoreToCount() argument 43 if (auto* canvas = reinterpret_cast<SkCanvas*>(native_instance)) { in Canvas_RestoreToCount() [all …]
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D | RuntimeShaderBuilder.cpp | 31 static void ShaderBuilder_Release(JNIEnv* env, jobject, jlong native_instance) { in ShaderBuilder_Release() argument 32 if (auto* builder = reinterpret_cast<SkRuntimeShaderBuilder*>(native_instance)) { in ShaderBuilder_Release() 37 static void ShaderBuilder_SetUniformFloat(JNIEnv* env, jobject, jlong native_instance, jstring jnam… in ShaderBuilder_SetUniformFloat() argument 38 if (auto* builder = reinterpret_cast<SkRuntimeShaderBuilder*>(native_instance)) { in ShaderBuilder_SetUniformFloat() 43 static void ShaderBuilder_SetUniformFloat3(JNIEnv* env, jobject, jlong native_instance, jstring jna… in ShaderBuilder_SetUniformFloat3() argument 44 if (auto* builder = reinterpret_cast<SkRuntimeShaderBuilder*>(native_instance)) { in ShaderBuilder_SetUniformFloat3() 49 static void ShaderBuilder_SetUniformMatrix(JNIEnv* env, jobject, jlong native_instance, jstring jna… in ShaderBuilder_SetUniformMatrix() argument 50 if (auto* builder = reinterpret_cast<SkRuntimeShaderBuilder*>(native_instance)) { in ShaderBuilder_SetUniformMatrix() 57 static jlong ShaderBuilder_MakeShader(JNIEnv* env, jobject, jlong native_instance) { in ShaderBuilder_MakeShader() argument 58 if (auto* builder = reinterpret_cast<SkRuntimeShaderBuilder*>(native_instance)) { in ShaderBuilder_MakeShader()
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D | Image.cpp | 26 void Image_Release(JNIEnv*, jobject, jlong native_instance) { in Image_Release() argument 27 SkSafeUnref(reinterpret_cast<const SkImage*>(native_instance)); in Image_Release() 30 jint Image_GetWidth(JNIEnv*, jobject, jlong native_instance) { in Image_GetWidth() argument 31 const auto* image = reinterpret_cast<const SkImage*>(native_instance); in Image_GetWidth() 35 jint Image_GetHeight(JNIEnv*, jobject, jlong native_instance) { in Image_GetHeight() argument 36 const auto* image = reinterpret_cast<const SkImage*>(native_instance); in Image_GetHeight() 40 jlong Image_MakeShader(JNIEnv*, jobject, jlong native_instance, jint jtmx, jint jtmy, in Image_MakeShader() argument 45 if (const auto* image = reinterpret_cast<const SkImage*>(native_instance)) { in Image_MakeShader()
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/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
D | ColorFilter.java | 26 protected ColorFilter(long native_instance) { in ColorFilter() argument 27 mNativeInstance = native_instance; in ColorFilter()
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D | Path.java | 13 Path(long native_instance) { in Path() argument 14 mNativeInstance = native_instance; in Path()
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D | Shader.java | 27 Shader(long native_instance) { in Shader() argument 28 mNativeInstance = native_instance; in Shader()
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D | Surface.java | 96 private Surface(long native_instance) { in Surface() argument 97 mNativeInstance = native_instance; in Surface()
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D | ImageFilter.java | 16 private ImageFilter(long native_instance) { in ImageFilter() argument 17 mNativeInstance = native_instance; in ImageFilter()
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D | Canvas.java | 153 Canvas(Surface surface, long native_instance) { in Canvas() argument 154 mNativeInstance = native_instance; in Canvas()
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