Searched refs:needs_base_instance (Results 1 – 5 of 5) sorted by relevance
173 info->vs.needs_base_instance = true; in gather_intrinsic_info()360 info->vs.needs_base_instance = true; in gather_info_input_decl_vs()626 info->vs.needs_base_instance |= info->vs.has_prolog; in radv_nir_shader_info_pass()
116 if (args->shader_info->vs.needs_base_instance) in count_vs_user_sgprs()300 if (args->shader_info->vs.needs_base_instance) { in declare_vs_specific_input_sgprs()
262 bool needs_base_instance; member
1956 info.vs.needs_base_instance = true;
5474 radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info.vs.needs_base_instance; in radv_pipeline_init_shader_stages_state()