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Searched refs:needs_depth_decompress_mask (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_descriptors.c548 samplers->needs_depth_decompress_mask &= ~(1u << slot); in si_set_sampler_views()
552 samplers->needs_depth_decompress_mask |= 1u << slot; in si_set_sampler_views()
554 samplers->needs_depth_decompress_mask &= ~(1u << slot); in si_set_sampler_views()
600 samplers->needs_depth_decompress_mask &= ~unbound_mask; in si_set_sampler_views()
611 if (samplers->needs_depth_decompress_mask || samplers->needs_color_decompress_mask || in si_update_shader_needs_decompress_mask()
Dsi_blit.c402 unsigned mask = textures->needs_depth_decompress_mask; in si_decompress_sampler_depth_textures()
785 if (sctx->samplers[i].needs_depth_decompress_mask) { in si_decompress_textures()
Dsi_pipe.h709 uint32_t needs_depth_decompress_mask; member