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Searched refs:negativeCases (Results 1 – 7 of 7) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderSwitchTests.cpp454 vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/switch.test"); in init() local
456 for (vector<tcu::TestNode*>::iterator i = negativeCases.begin(); i != negativeCases.end(); i++) in init()
Des3fShaderFragDataTests.cpp393 std::vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/fragdata.test"); in init() local
395 …for (std::vector<tcu::TestNode*>::iterator i = negativeCases.begin(); i != negativeCases.end(); i+… in init()
Des3fShaderTextureFunctionTests.cpp2006 …std::vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/invalid_texture_functi… in init() local
2008 …up = new tcu::TestCaseGroup(m_testCtx, "invalid", "Invalid texture function usage", negativeCases); in init()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderFragDataTests.cpp240 std::vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/fragdata.test"); in init() local
242 …for (std::vector<tcu::TestNode*>::iterator i = negativeCases.begin(); i != negativeCases.end(); i+… in init()
Des2fShaderConstExprTests.cpp232 …std::vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/invalid_constant_expre… in init() local
234 …roup = new tcu::TestCaseGroup(m_testCtx, "invalid", "Invalid constant expressions", negativeCases); in init()
Des2fShaderTextureFunctionTests.cpp626 …std::vector<tcu::TestNode*> negativeCases = library.loadShaderFile("shaders/invalid_texture_functi… in init() local
628 …up = new tcu::TestCaseGroup(m_testCtx, "invalid", "Invalid texture function usage", negativeCases); in init()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fUniformLocationTests.cpp1096 …const vector<TestNode*> negativeCases = shaderLibrary.loadShaderFile("shaders/es31/uniform_lo… in init() local
1098 for (int ndx = 0; ndx < int(negativeCases.size()); ndx++) in init()
1099 es31Group->addChild(negativeCases[ndx]); in init()
1109 …const vector<TestNode*> negativeCases = shaderLibrary.loadShaderFile("shaders/es32/uniform_lo… in init() local
1111 for (int ndx = 0; ndx < int(negativeCases.size()); ndx++) in init()
1112 es32Group->addChild(negativeCases[ndx]); in init()