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Searched refs:new_state2 (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dlight.c1169 GLuint new_state2 = ctx->NewState; in _mesa_update_tnl_spaces() local
1174 if (new_state2 & _NEW_MODELVIEW) in _mesa_update_tnl_spaces()
1177 if (new_state2 & (_NEW_LIGHT_CONSTANTS | _NEW_MODELVIEW)) in _mesa_update_tnl_spaces()