Searched refs:ngg_culling_settings (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
D | radv_shader_args.h | 44 struct ac_arg ngg_culling_settings; member
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D | radv_shader_args.c | 438 ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_INT, &args->ngg_culling_settings); in declare_ngg_sgprs() 786 if (args->ngg_culling_settings.used) { in radv_declare_shader_args()
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/third_party/mesa3d/src/amd/compiler/ |
D | aco_instruction_selection.cpp | 8958 get_arg(ctx, ctx->args->ngg_culling_settings), Operand::c32(cmp_bit)); in visit_intrinsic() 8969 get_arg(ctx, ctx->args->ngg_culling_settings), Operand::c32(0xbu)); in visit_intrinsic() 8978 get_arg(ctx, ctx->args->ngg_culling_settings), Operand::c32(24u)); in visit_intrinsic()
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