Searched refs:nir_convert_from_ssa (Results 1 – 18 of 18) sorted by relevance
/third_party/mesa3d/src/compiler/nir/tests/ |
D | serialize_tests.cpp | 197 ASSERT_TRUE(nir_convert_from_ssa(b->shader, false)); in TEST_P() 226 ASSERT_TRUE(nir_convert_from_ssa(b->shader, false)); in TEST_P() 254 ASSERT_TRUE(nir_convert_from_ssa(b->shader, false)); in TEST_P()
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/third_party/mesa3d/src/gallium/drivers/lima/ |
D | lima_program.c | 148 NIR_PASS_V(s, nir_convert_from_ssa, true); in lima_program_optimize_vs_nir() 262 NIR_PASS_V(s, nir_convert_from_ssa, true); in lima_program_optimize_fs_nir()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_compiler.c | 877 NIR_PASS_V(nir, nir_convert_from_ssa, true); in zink_shader_compile() 1641 NIR_PASS_V(nir, nir_convert_from_ssa, true); in zink_shader_tcs_create()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_from_ssa.c | 923 nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only) in nir_convert_from_ssa() function
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D | nir.h | 5489 bool nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_nir.cpp | 950 NIR_PASS_V(sh, nir_convert_from_ssa, true); in r600_shader_from_nir()
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir.c | 1171 OPT(nir_convert_from_ssa, true); in brw_postprocess_nir()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | ir2_nir.c | 1121 OPT_V(ctx->nir, nir_convert_from_ssa, true); in ir2_nir_compile()
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_compiler_nir.c | 975 nir_convert_from_ssa(shader, true); in emit_shader()
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/third_party/mesa3d/src/asahi/compiler/ |
D | agx_compile.c | 1256 NIR_PASS_V(nir, nir_convert_from_ssa, true); in agx_optimize_nir()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | vir.c | 1531 NIR_PASS_V(c->s, nir_convert_from_ssa, true); in v3d_attempt_compile()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 3135 NIR_PASS_V(s, nir_convert_from_ssa, true); in nir_to_tgsi()
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/third_party/mesa3d/src/panfrost/midgard/ |
D | midgard_compile.c | 420 NIR_PASS(progress, nir, nir_convert_from_ssa, true); in optimise_nir()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_nir.c | 2379 nir_convert_from_ssa(nir, true); in lp_build_nir_llvm()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_program.c | 2344 NIR_PASS_V(c->s, nir_convert_from_ssa, true); in vc4_shader_ntq()
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/third_party/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_from_nir.cpp | 3170 NIR_PASS_V(nir, nir_convert_from_ssa, true); in run()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | bifrost_compile.c | 3464 NIR_PASS(progress, nir, nir_convert_from_ssa, true); in bi_optimize_nir()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.1.0.rst | 4297 - zink: run nir_convert_from_ssa last during compile
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