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Searched refs:nir_convert_to_lcssa (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_to_lcssa.c392 nir_convert_to_lcssa(nir_shader *shader, bool skip_invariants, bool skip_bool_invariants) in nir_convert_to_lcssa() function
Dnir.h5481 bool nir_convert_to_lcssa(nir_shader *shader, bool skip_invariants, bool skip_bool_invariants);
/third_party/mesa3d/src/amd/compiler/
Daco_instruction_selection_setup.cpp372 nir_convert_to_lcssa(nir, true, false); in setup_nir()
/third_party/mesa3d/src/broadcom/compiler/
Dvir.c1529 nir_convert_to_lcssa(c->s, true, true); in v3d_attempt_compile()
/third_party/mesa3d/src/panfrost/bifrost/
Dbifrost_compile.c3453 nir_convert_to_lcssa(nir, true, true); in bi_optimize_nir()
/third_party/mesa3d/src/amd/vulkan/
Dradv_pipeline.c3546 nir_convert_to_lcssa(nir[i], true, true); in radv_create_shaders()