Searched refs:nir_lower_flrp (Results 1 – 21 of 21) sorted by relevance
/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_flrp.c | 632 nir_lower_flrp(nir_shader *shader, in nir_lower_flrp() function
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D | meson.build | 149 'nir_lower_flrp.c',
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D | nir.h | 4987 bool nir_lower_flrp(nir_shader *shader, unsigned lowering_mask,
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_nir.c | 251 if (OPT(s, nir_lower_flrp, lower_flrp, false /* always_precise */)) { in ir3_optimize_loop()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_nir.cpp | 312 NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, in st_nir_opts()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_nir.c | 606 NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp, lower_flrp, false /* always_precise */); in si_nir_opts()
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir.c | 597 if (OPT(nir_lower_flrp, in brw_nir_optimize()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_pipeline.c | 599 NIR_PASS(progress, nir, nir_lower_flrp, 32|64, true); in lvp_shader_compile_to_ir()
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/third_party/mesa3d/src/asahi/compiler/ |
D | agx_compile.c | 1214 NIR_PASS_V(nir, nir_lower_flrp, 16 | 32 | 64, false); in agx_optimize_nir()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 699 if (nir_lower_flrp(nir, lower_flrp, false /* always_precise */)) in radv_shader_compile_to_nir()
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/third_party/mesa3d/src/panfrost/midgard/ |
D | midgard_compile.c | 354 nir_lower_flrp, in optimise_nir()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_nir.c | 2440 NIR_PASS_V(nir, nir_lower_flrp, 16|32|64, true); in lp_build_opt_nir()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_program.c | 1536 NIR_PASS(lower_flrp_progress, s, nir_lower_flrp, in vc4_optimize_nir()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | nir_to_vir.c | 1870 NIR_PASS(lower_flrp_progress, s, nir_lower_flrp, in v3d_optimize_nir()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | bifrost_compile.c | 3380 nir_lower_flrp, in bi_optimize_nir()
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/third_party/mesa3d/src/microsoft/compiler/ |
D | nir_to_dxil.c | 4907 NIR_PASS_V(s, nir_lower_flrp, 16 | 32 | 64, true); in nir_to_dxil()
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/third_party/mesa3d/docs/relnotes/ |
D | 20.0.0.rst | 2174 - st/mesa: call nir_lower_flrp only once per shader 2203 - radeonsi/nir: call nir_lower_flrp only once per shader
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D | 21.3.0.rst | 993 - radv: call nir_lower_flrp() after the first radv_optimize_nir()
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D | 20.3.0.rst | 3369 - nir: get ffma support from NIR options for nir_lower_flrp
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_shader.c | 211 NIR_PASS_V(sel->nir, nir_lower_flrp, ~0, false); in r600_pipe_shader_create()
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/third_party/mesa3d/ohos/ |
D | dependency_inputs.gni | 980 ../src/compiler/nir/nir_lower_flrp.c
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