/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_fragcoord_wtrans.c | 73 return nir_shader_lower_instructions(shader, in nir_lower_fragcoord_wtrans()
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D | nir_lower_ubo_vec4.c | 189 return nir_shader_lower_instructions(shader, in nir_lower_ubo_vec4()
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D | nir_lower_convert_alu_types.c | 207 return nir_shader_lower_instructions(shader, is_alu_conversion, in nir_lower_alu_conversion_to_intrinsic()
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D | nir_lower_system_values.c | 235 bool progress = nir_shader_lower_instructions(shader, in nir_lower_system_values() 513 nir_shader_lower_instructions(shader, in nir_lower_compute_system_values()
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D | nir_lower_readonly_images_to_tex.c | 210 return nir_shader_lower_instructions(shader, in nir_lower_readonly_images_to_tex()
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D | nir_lower_fp16_conv.c | 233 return nir_shader_lower_instructions(shader, in nir_lower_fp16_casts()
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D | nir_lower_idiv.c | 286 return nir_shader_lower_instructions(shader, in nir_lower_idiv()
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D | nir_lower_alu_to_scalar.c | 364 return nir_shader_lower_instructions(shader, in nir_lower_alu_to_scalar()
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_nir_lower_ubo_to_uniform.c | 80 return nir_shader_lower_instructions(shader, in etna_nir_lower_ubo_to_uniform()
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_nir_lower_load_barycentric_at_sample.c | 91 return nir_shader_lower_instructions( in ir3_nir_lower_load_barycentric_at_sample()
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D | ir3_nir_lower_tg4_to_tex.c | 97 return nir_shader_lower_instructions(shader, ir3_nir_lower_tg4_to_tex_filter, in ir3_nir_lower_tg4_to_tex()
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D | ir3_nir_lower_load_barycentric_at_offset.c | 100 return nir_shader_lower_instructions( in ir3_nir_lower_load_barycentric_at_offset()
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D | ir3_nir_analyze_ubo_ranges.c | 523 return nir_shader_lower_instructions(nir, fixup_load_uniform_filter, in ir3_nir_fixup_load_uniform() 588 bool progress = nir_shader_lower_instructions( in ir3_nir_lower_load_constant()
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D | ir3_nir.c | 320 return nir_shader_lower_instructions(s, ir3_nir_lower_ssbo_size_filter, in ir3_nir_lower_ssbo_size() 500 return nir_shader_lower_instructions(shader, lower_subgroup_id_filter, in ir3_nir_lower_subgroup_id_cs()
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/third_party/mesa3d/src/gallium/drivers/i915/ |
D | i915_nir.c | 79 return nir_shader_lower_instructions(s, i915_sincos_filter, in i915_nir_lower_sincos()
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/third_party/mesa3d/src/amd/common/ |
D | ac_nir_lower_tess_io_to_mem.c | 652 nir_shader_lower_instructions(shader, in ac_nir_lower_hs_inputs_to_mem() 681 nir_shader_lower_instructions(shader, in ac_nir_lower_hs_outputs_to_mem() 702 nir_shader_lower_instructions(shader, in ac_nir_lower_tes_inputs_to_mem() 758 nir_shader_lower_instructions(shader, in ac_nir_lower_tess_to_const()
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D | ac_nir_lower_esgs_io_to_mem.c | 257 nir_shader_lower_instructions(shader, in ac_nir_lower_gs_inputs_to_mem()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_txf_ms.c | 81 nir_shader_lower_instructions(s, in v3d_nir_lower_txf_ms()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_nir_lower_vs_vertex_conversion.c | 154 nir_shader_lower_instructions(s, in d3d12_nir_lower_vs_vertex_conversion()
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D | d3d12_nir_lower_texcmp.c | 146 nir_shader_lower_instructions(s, in d3d12_lower_sample_tex_compare()
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D | d3d12_lower_int_cubemap_to_array.c | 256 nir_shader_lower_instructions(s, in d3d12_lower_int_cubmap_to_array()
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_nir_legalize_image_load_store.cpp | 179 return nir_shader_lower_instructions(shader, in r600_legalize_image_load_store()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_nir_lower_txf_ms.c | 137 nir_shader_lower_instructions(s, in vc4_nir_lower_txf_ms()
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/third_party/mesa3d/src/intel/vulkan/ |
D | anv_nir_lower_multiview.c | 177 return nir_shader_lower_instructions(shader, is_load_view_index, in anv_nir_lower_multiview()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_lower_vulkan_resource.c | 212 nir_shader_lower_instructions(shader, lower_vulkan_resource_index, lower_vri_instr, layout); in lvp_lower_pipeline_layout()
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