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Searched refs:nir_shader_supports_implicit_lod (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_lower_tex.c1441 !nir_shader_supports_implicit_lod(b->shader)) { in nir_lower_tex_block()
Dnir.c2244 bool nir_shader_supports_implicit_lod(nir_shader *shader) in nir_shader_supports_implicit_lod() function
Dnir.h5466 bool nir_shader_supports_implicit_lod(nir_shader *shader);
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi.c2844 if (!nir_shader_supports_implicit_lod(b->shader) && tex->op == nir_texop_txl) { in nir_to_tgsi_lower_tex_instr()