/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir_clamp_image_1d_2d_array_sizes.c | 108 nir_ssa_def *vec2_null_or_size = nir_vec(b, null_or_size, 2); in brw_nir_clamp_image_1d_2d_array_sizes_instr() 125 nir_vec(b, components, image_size->num_components); in brw_nir_clamp_image_1d_2d_array_sizes_instr()
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D | brw_nir_attribute_workarounds.c | 64 val = nir_vec(b, comps, val->num_components); in apply_attr_wa_instr()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_format_convert.h | 84 return nir_vec(b, comps, src->num_components); in nir_format_sign_extend_ivec() 122 return nir_vec(b, comps, num_components); in nir_format_unpack_int() 228 return nir_vec(b, dst_chan, dst_components); in nir_format_bitcast_uvec_unmasked() 298 return nir_vec(b, f16comps, f->num_components); in nir_format_float_to_half() 379 return nir_vec(b, chans, 3); in nir_format_unpack_11f11f10f()
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D | nir_lower_load_const_to_scalar.c | 59 nir_ssa_def *vec = nir_vec(&b, loads, lower->def.num_components); in lower_load_const_instr_scalar()
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D | nir_lower_image.c | 58 nir_ssa_def *vec = nir_vec(b, comps, intrin->dest.ssa.num_components); in lower_cube_size()
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D | nir_lower_interpolation.c | 123 nir_ssa_def *vec = nir_vec(b, comps, intr->num_components); in nir_lower_interpolation_block()
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D | nir_lower_clip.c | 279 nir_store_var(b, out[0], nir_vec(b, clipdist, 4), 0xf); in lower_clip_outputs() 281 nir_store_var(b, out[1], nir_vec(b, &clipdist[4], 4), 0xf); in lower_clip_outputs()
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D | nir_lower_ubo_vec4.c | 180 result = nir_vec(b, channels, intr->num_components); in nir_lower_ubo_vec4_lower()
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D | nir_lower_clip_disable.c | 96 nir_store_deref(b, deref, nir_vec(b, components, instr->num_components), wrmask); in lower_clip_plane_store()
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D | nir_lower_io_to_scalar.c | 63 nir_vec(b, loads, intr->num_components)); in lower_load_input_to_scalar() 233 nir_vec(b, loads, intr->num_components)); in lower_load_to_scalar_early()
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D | nir_builder.h | 559 nir_vec(nir_builder *build, nir_ssa_def **comp, unsigned num_components) in nir_vec() function 1074 return nir_vec(b, dest_comps, dest_num_components); in nir_unpack_bits() 1145 nir_ssa_def *unpacked = nir_vec(b, common_comps + i * common_per_dest, in nir_extract_bits() 1149 return nir_vec(b, dest_comps, dest_num_components); in nir_extract_bits() 1152 return nir_vec(b, common_comps, dest_num_components); in nir_extract_bits() 1186 return nir_vec(b, components, num_components); in nir_pad_vector() 1210 return nir_vec(b, components, num_components); in nir_pad_vector_imm_int()
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D | nir_lower_array_deref_of_vec.c | 40 nir_ssa_def *vec = nir_vec(b, comps, num_components); in build_write_masked_store()
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D | nir_opt_shrink_vectors.c | 121 nir_ssa_def *new_vec = nir_vec(b, srcs, num_components); in opt_shrink_vectors_alu()
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/third_party/mesa3d/src/panfrost/util/ |
D | pan_lower_framebuffer.c | 158 return nir_vec(b, replicated, 4); in pan_replicate() 196 return nir_pad_vec4(b, nir_vec(b, unpacked, num_components)); in pan_unpack_pure_16() 390 return nir_vec(b, components, 4); in pan_unpack_r11g11b10() 411 return nir_vec(b, comp, 4); in pan_linear_to_srgb()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_acceleration_structure.c | 724 nir_store_var(b, result, nir_u2u32(b, nir_vec(b, indices, 3)), 7); in get_indices() 745 nir_store_var(b, result, nir_vec(b, indices, 3), 7); in get_indices() 753 nir_store_var(b, result, nir_u2u32(b, nir_vec(b, indices, 3)), 7); in get_indices() 817 vec = nir_vec(b, values, 3); in get_vertices() 824 vec = nir_vec(b, values, 3); in get_vertices() 826 vec = nir_f2f32(b, nir_vec(b, values, 3)); in get_vertices() 828 vec = nir_vec(b, values, 3); in get_vertices() 1013 nir_build_store_global(&b, nir_vec(&b, node_data + i * 4, 4), in build_leaf_shader() 1054 nir_build_store_global(&b, nir_vec(&b, values + 0, 4), in build_leaf_shader() 1057 nir_build_store_global(&b, nir_vec(&b, values + 4, 4), in build_leaf_shader() [all …]
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D | radv_nir_lower_ycbcr_textures.c | 113 return nir_vec(b, comp, old_coords->num_components); in implicit_downsampled_coords() 217 return nir_vec(builder, values, 4); in build_swizzled_components()
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D | radv_pipeline_rt.c | 375 return nir_vec(b, result_components, 3); in nir_build_vec3_mat_mult() 386 return nir_build_vec3_mat_mult(b, nir_fsub(b, vec, nir_vec(b, result_components, 3)), matrix, in nir_build_vec3_mat_mult_pre() 613 nir_ssa_def *val = nir_vec(&b_shader, vals, 3); in lower_rt_instructions() 633 val = nir_vec(&b_shader, vals, 3); in lower_rt_instructions() 1287 nir_ssa_def *ij = nir_fdiv(b, nir_channels(b, result, 0xc), nir_vec(b, divs, 2)); in insert_traversal_triangle_case() 1536 … nir_store_var(b, var_distances, nir_vec(b, new_distances, 4), (1u << chan_1) | (1u << chan_2)); in nir_sort_hit_pair() 1537 nir_store_var(b, var_indices, nir_vec(b, new_indices, 4), (1u << chan_1) | (1u << chan_2)); in nir_sort_hit_pair() 1615 nir_store_var(b, child_indices, nir_vec(b, new_child_indices, 4), 1u << i); in intersect_ray_amd_software_box() 1619 nir_store_var(b, distances, nir_vec(b, new_distances, 4), 1u << i); in intersect_ray_amd_software_box() 1682 nir_ssa_def *k = nir_vec(b, k_indices, 3); in intersect_ray_amd_software_tri() [all …]
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/third_party/mesa3d/src/gallium/drivers/lima/ir/ |
D | lima_nir_lower_uniform_to_scalar.c | 55 nir_vec(b, loads, intr->num_components)); in lower_load_uniform_to_scalar()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | bi_lower_divergent_indirects.c | 98 nir_vec(b, zeroes, nir_dest_num_components(intr->dest)) : NULL; in bi_lower_divergent_indirects_impl()
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/third_party/mesa3d/src/intel/vulkan/ |
D | anv_nir_lower_ycbcr_textures.c | 109 return nir_vec(b, comp, old_coords->num_components); in implicit_downsampled_coords() 325 nir_ssa_def *result = nir_vec(builder, swizzled_comp, 4); in anv_nir_lower_ycbcr_textures_instr()
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/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_nir_lower_tg4_to_tex.c | 84 return nir_vec(b, results, 4); in ir3_nir_lower_tg4_to_tex_instr()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_scratch.c | 80 nir_ssa_def *result = nir_vec(b, chans, instr->num_components); in v3d_nir_lower_load_scratch()
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D | v3d_nir_lower_image_load_store.c | 84 return nir_vec(b, results, DIV_ROUND_UP(offset, 32)); in pack_bits()
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/third_party/mesa3d/src/microsoft/compiler/ |
D | dxil_nir.c | 106 return nir_vec(b, vec32comps, num_vec32comps); in load_comps_to_vec32() 169 nir_ssa_def *result = nir_vec(b, comps, num_components); in lower_load_deref() 205 return nir_vec(b, comps, 2); in ubo_load_select_32b_comps() 257 return nir_vec(b, comps, num_components); in build_load_ubo_dxil() 313 nir_ssa_def *result = nir_vec(b, comps, num_components); in lower_load_ssbo() 446 nir_ssa_def *vec32 = nir_vec(b, &comps_32bit[i], num_vec32_comps); in lower_32b_offset_load() 463 nir_ssa_def *result = nir_vec(b, comps, num_components); in lower_32b_offset_load()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_nir_lower_texcmp.c | 126 result = nir_vec(b, r, num_components); in lower_sample_tex_compare_impl()
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