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Searched refs:noperspectiveInterpolationSupport (Results 1 – 10 of 10) sorted by relevance

/third_party/flutter/skia/src/gpu/
DGrShaderCaps.h71 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; } in noperspectiveInterpolationSupport() function
220 SkASSERT(this->noperspectiveInterpolationSupport()); in noperspectiveInterpolationExtensionString()
/third_party/skia/src/gpu/
DGrShaderCaps.h72 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; } in noperspectiveInterpolationSupport() function
245 SkASSERT(this->noperspectiveInterpolationSupport()); in noperspectiveInterpolationExtensionString()
/third_party/skia/src/sksl/ir/
DSkSLSetting.cpp87 CAP(Bool, noperspectiveInterpolationSupport), in caps_lookup_table()
/third_party/skia/src/gpu/glsl/
DGrGLSLVarying.cpp82 if (!caps.noperspectiveInterpolationSupport()) { in setNoPerspective()
/third_party/flutter/skia/src/gpu/glsl/
DGrGLSLVarying.cpp91 if (!caps.noperspectiveInterpolationSupport()) { in setNoPerspective()
/third_party/skia/src/sksl/
DSkSLUtil.h108 bool noperspectiveInterpolationSupport() const { in noperspectiveInterpolationSupport() function
/third_party/flutter/skia/src/sksl/
DSkSLUtil.h91 bool noperspectiveInterpolationSupport() const { in noperspectiveInterpolationSupport() function
DSkSLIRGenerator.cpp129 CAP(noperspectiveInterpolationSupport); in fill_caps()
/third_party/flutter/skia/src/gpu/gl/
DGrGLGpu.cpp3247 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3273 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3354 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()
3407 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()
/third_party/skia/src/gpu/gl/
DGrGLGpu.cpp3092 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3118 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3199 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()
3252 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()