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Searched refs:normalTransformT (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DVertexProcessor.cpp818 ff.normalTransformT[i][0][0] = M[0][0]; in setNormalTransform()
819 ff.normalTransformT[i][0][1] = M[1][0]; in setNormalTransform()
820 ff.normalTransformT[i][0][2] = M[2][0]; in setNormalTransform()
821 ff.normalTransformT[i][0][3] = M[3][0]; in setNormalTransform()
823 ff.normalTransformT[i][1][0] = M[0][1]; in setNormalTransform()
824 ff.normalTransformT[i][1][1] = M[1][1]; in setNormalTransform()
825 ff.normalTransformT[i][1][2] = M[2][1]; in setNormalTransform()
826 ff.normalTransformT[i][1][3] = M[3][1]; in setNormalTransform()
828 ff.normalTransformT[i][2][0] = M[0][2]; in setNormalTransform()
829 ff.normalTransformT[i][2][1] = M[1][2]; in setNormalTransform()
[all …]
DVertexProcessor.hpp154 float4 normalTransformT[12][4]; member
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexPipeline.cpp184 …normal = transformBlend(v[Normal], Pointer<Byte>(data + OFFSET(DrawData,ff.normalTransformT)), fal… in pipeline()