/third_party/vk-gl-cts/framework/common/ |
D | tcuTexVerifierUtil.cpp | 58 Vec2 computeNonNormalizedCoordBounds (const bool normalizedCoords, const int dim, const float coord… in computeNonNormalizedCoordBounds() argument 63 const float minA = normalizedCoords ? minN*float(dim) : minN; in computeNonNormalizedCoordBounds() 64 const float maxA = normalizedCoords ? maxN*float(dim) : maxN; in computeNonNormalizedCoordBounds() 128 copy.normalizedCoords = false; in getUnnormalizedCoordSampler()
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D | tcuTexLookupVerifier.cpp | 574 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() 599 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() 600 …const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(… in isNearestSampleResultValid() 633 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() 634 …const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(… in isNearestSampleResultValid() 635 …const Vec2 wBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getDepth()… in isNearestSampleResultValid() 674 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidt… in isLinearSampleResultValid() 727 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidt… in isLinearSampleResultValid() 728 …const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeig… in isLinearSampleResultValid() 795 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidt… in isLinearSampleResultValid() [all …]
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D | tcuTexCompareVerifier.cpp | 555 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestCompareResultValid() 556 …const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(… in isNearestCompareResultValid() 590 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isLinearCompareResultValid() 591 …const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(… in isLinearCompareResultValid() 665 …const Vec2 uBounds0 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), p… in isNearestMipmapLinearCompareResultValid() 666 …const Vec2 uBounds1 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), p… in isNearestMipmapLinearCompareResultValid() 667 …const Vec2 vBounds0 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, h0, coord.y(), p… in isNearestMipmapLinearCompareResultValid() 668 …const Vec2 vBounds1 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, h1, coord.y(), p… in isNearestMipmapLinearCompareResultValid() 722 …const Vec2 uBounds0 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), p… in isLinearMipmapLinearCompareResultValid() 723 …const Vec2 uBounds1 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), p… in isLinearMipmapLinearCompareResultValid() [all …]
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D | tcuTexVerifierUtil.hpp | 115 Vec2 computeNonNormalizedCoordBounds (const bool normalizedCoords, const int dim, const float coo…
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D | tcuTexture.hpp | 268 bool normalizedCoords; member in tcu::Sampler 307 , normalizedCoords (normalizedCoords_) in Sampler() 324 , normalizedCoords (true) in Sampler()
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D | tcuTexture.cpp | 2320 if (sampler.normalizedCoords) in sample1DOffset() 2344 if (sampler.normalizedCoords) in sample2DOffset() 2368 if (sampler.normalizedCoords) in sample3DOffset() 2398 if (sampler.normalizedCoords) in sample1DCompare() 2424 if (sampler.normalizedCoords) in sample2DCompare() 2990 if (sampler.normalizedCoords) in sampleCubeSeamlessLinear() 3110 if (sampler.normalizedCoords) in sampleCubeSeamlessLinearCompare() 3684 if (sampler.normalizedCoords) in gather()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | CLContext.cpp | 191 cl_bool normalizedCoords = CL_TRUE; in createSamplerWithProperties() local 203 normalizedCoords = static_cast<decltype(normalizedCoords)>(*propIt++); in createSamplerWithProperties() 219 return Object::Create<Sampler>(errorCode, *this, std::move(propArray), normalizedCoords, in createSamplerWithProperties() 223 cl_sampler Context::createSampler(cl_bool normalizedCoords, in createSampler() argument 228 return Object::Create<Sampler>(errorCode, *this, Sampler::PropArray{}, normalizedCoords, in createSampler()
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D | CLSampler.cpp | 86 cl_bool normalizedCoords, in Sampler() argument 92 mNormalizedCoords(normalizedCoords), in Sampler()
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D | CLSampler.h | 41 cl_bool normalizedCoords,
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D | CLContext.h | 76 cl_sampler createSampler(cl_bool normalizedCoords,
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.hpp | 326 …r::FilterMode minFilterMode, tcu::Sampler::FilterMode magFilterMode, bool normalizedCoords = true); 327 …r::FilterMode minFilterMode, tcu::Sampler::FilterMode magFilterMode, bool normalizedCoords = true); 328 …r::FilterMode minFilterMode, tcu::Sampler::FilterMode magFilterMode, bool normalizedCoords = true);
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D | vktTextureTestUtil.cpp | 1520 …::Sampler::FilterMode minFilterMode, tcu::Sampler::FilterMode magFilterMode, bool normalizedCoords) in createSampler() argument 1525 normalizedCoords /* normalized coords */, in createSampler() 1542 …::Sampler::FilterMode minFilterMode, tcu::Sampler::FilterMode magFilterMode, bool normalizedCoords) in createSampler() argument 1544 return createSampler(wrapU, wrapV, wrapU, minFilterMode, magFilterMode, normalizedCoords); in createSampler() 1556 …::Sampler::FilterMode minFilterMode, tcu::Sampler::FilterMode magFilterMode, bool normalizedCoords) in createSampler() argument 1558 return createSampler(wrapU, wrapU, wrapU, minFilterMode, magFilterMode, normalizedCoords); in createSampler()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | mtl_render_utils.mm | 194 void GetBlitTexCoords(const NormalizedCoords &normalizedCoords, 203 *u0 = normalizedCoords.v[0]; 204 *v0 = normalizedCoords.v[1]; 205 *u1 = normalizedCoords.v[2]; 206 *v1 = normalizedCoords.v[3];
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 757 samplerCopy.normalizedCoords = true; in iterate()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 3848 (VkBool32)(sampler.normalizedCoords ? VK_FALSE : VK_TRUE), // unnormalizedCoords in mapSampler()
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