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Searched refs:nouveau_fence_wait (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_fence.h40 bool nouveau_fence_wait(struct nouveau_fence *, struct pipe_debug_callback *);
Dnouveau_fence.c121 nouveau_fence_wait(current, NULL); in nouveau_fence_cleanup()
207 nouveau_fence_wait(struct nouveau_fence *fence, struct pipe_debug_callback *debug) in nouveau_fence_wait() function
Dnouveau_screen.c92 return nouveau_fence_wait(nouveau_fence(pfence), NULL); in nouveau_screen_fence_finish()
Dnouveau_buffer.c252 if (!nouveau_fence_wait(buf->fence_wr, &nv->debug)) in nouveau_buffer_sync()
259 if (!nouveau_fence_wait(buf->fence, &nv->debug)) in nouveau_buffer_sync()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_transfer.c368 return !mt->base.fence || nouveau_fence_wait(mt->base.fence, &nvc0->base.debug); in nvc0_mt_sync()
369 return !mt->base.fence_wr || nouveau_fence_wait(mt->base.fence_wr, &nvc0->base.debug); in nvc0_mt_sync()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_vbo.c628 nouveau_fence_wait(buf->fence_wr, &nv50->base.debug); in nv50_draw_elements()