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Searched refs:nouveau_pushbuf_space (Results 1 – 25 of 27) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv98_video.c277 nouveau_pushbuf_space(push[0], 16, 1, 0); in nv98_create_decoder()
288 nouveau_pushbuf_space(push[1], 16, 1, 0); in nv98_create_decoder()
299 nouveau_pushbuf_space(push[2], 16, 1, 0); in nv98_create_decoder()
Dnv98_video_ppp.c97 nouveau_pushbuf_space(push, 32, 4, 0); in nv98_decoder_ppp()
Dnv98_video_bsp.c110 nouveau_pushbuf_space(push, 32, num_refs, 0); in nv98_decoder_bsp()
Dnv98_video_vp.c114 nouveau_pushbuf_space(push, 32 + codec_extra, num_refs, 0); in nv98_decoder_vp()
Dnv50_surface.c298 if (nouveau_pushbuf_space(push, 64 + sf->depth, 1, 0)) in nv50_clear_render_target()
397 if (nouveau_pushbuf_space(push, 64 + sf->depth, 1, 0)) in nv50_clear_depth_stencil()
774 if (nouveau_pushbuf_space(push, 64, 1, 0)) in nv50_clear_buffer()
/third_party/libdrm/nouveau/
Dnouveau-symbols.txt39 nouveau_pushbuf_space
Dpushbuf.c472 nouveau_pushbuf_space(push, 0, 0, 0); in pushbuf_refn()
491 ret = nouveau_pushbuf_space(push, relocs, relocs, 0); in pushbuf_validate()
637 nouveau_pushbuf_space(struct nouveau_pushbuf *push, in nouveau_pushbuf_space() function
Dnouveau.h213 int nouveau_pushbuf_space(struct nouveau_pushbuf *, uint32_t dwords,
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_video.c301 nouveau_pushbuf_space(push[0], 16, 1, 0); in nvc0_create_decoder()
312 nouveau_pushbuf_space(push[1], 16, 1, 0); in nvc0_create_decoder()
323 nouveau_pushbuf_space(push[2], 16, 1, 0); in nvc0_create_decoder()
Dnvc0_video_ppp.c97 nouveau_pushbuf_space(push, 32, 4, 0); in nvc0_decoder_ppp()
Dnvc0_video_bsp.c163 nouveau_pushbuf_space(push, 32, num_refs, 0); in nvc0_decoder_bsp_end()
Dnvc0_video_vp.c114 nouveau_pushbuf_space(push, 32 + codec_extra, num_refs, 0); in nvc0_decoder_vp()
Dnvc0_compute.c467 nouveau_pushbuf_space(push, 32, 2, 1); in nvc0_launch_grid()
514 nouveau_pushbuf_space(push, 16, 0, 8); in nvc0_compute_update_indirect_invocations()
Dnvc0_query_hw.c132 nouveau_pushbuf_space(push, 16, 0, 8); in nvc0_hw_query_write_compute_invocations()
438 nouveau_pushbuf_space(push, 32, 2, 3); in nvc0_hw_get_query_result_resource()
Dnve4_compute.c548 nouveau_pushbuf_space(push, 32, 0, 1); in nve4_compute_upload_input()
832 nouveau_pushbuf_space(push, 32, 0, 1); in nve4_upload_indirect_desc()
926 nouveau_pushbuf_space(push, 32, 1, 0); in nve4_launch_grid()
Dnvc0_shader_state.c367 nouveau_pushbuf_space(push, 0, 0, 1); in nvc0_tfb_validate()
Dnvc0_vbo.c791 nouveau_pushbuf_space(push, 16, 0, 1); in nvc0_draw_stream_output()
872 nouveau_pushbuf_space(push, 16, 0, pushes + !!buf_count); in nvc0_draw_indirect()
/third_party/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_winsys.h31 return nouveau_pushbuf_space(push, size, 0, 0) == 0; in PUSH_SPACE()
Dnouveau_video.c76 nouveau_pushbuf_space(push, 16, 2, 0); in nouveau_vpe_fini()
591 nouveau_pushbuf_space(push, 32, 4, 0); in nouveau_create_decoder()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_clear.c131 if (nouveau_pushbuf_space(push, 32, 1, 0) || in nv30_clear_render_target()
196 if (nouveau_pushbuf_space(push, 32, 1, 0) || in nv30_clear_depth_stencil()
Dnv30_transfer.c158 if (nouveau_pushbuf_space(push, 512, 8, 0) || in nv30_transfer_rect_blit()
434 if (nouveau_pushbuf_space(push, 64, 6, 0) || in nv30_transfer_rect_sifm()
519 if (nouveau_pushbuf_space(push, 32, 2, 0) || in nv30_transfer_rect_m2mf()
711 if (nouveau_pushbuf_space(push, 32, 2, 0) || in nv30_transfer_copy_data()
735 if (nouveau_pushbuf_space(push, 32, 2, 0) || in nv30_transfer_copy_data()
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_surface.c225 if (nouveau_pushbuf_space(push, 64, 4, 0) || in nv04_surface_copy_swizzle()
289 if (nouveau_pushbuf_space(push, 16, 4, 0) || in nv04_surface_copy_m2mf()
432 if (nouveau_pushbuf_space(push, 64, 4, 0) || in nv04_surface_fill()
Dnouveau_driver.c95 if (!nouveau_pushbuf_space(push, 16, 0, 0) && in nouveau_finish()
Dnouveau_local.h36 return nouveau_pushbuf_space(push, size, 0, 0) == 0; in PUSH_SPACE()
Dnv04_render.c153 if (nouveau_pushbuf_space(push, 32 + (4 * vertex_size), 4, 0) || in swtnl_restart()

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