Searched refs:numArithInstr (Results 1 – 5 of 5) sorted by relevance
344 ctx->ATIFragmentShader.Current->numArithInstr[0] = 0; in _mesa_BeginFragmentShaderATI()345 ctx->ATIFragmentShader.Current->numArithInstr[1] = 0; in _mesa_BeginFragmentShaderATI()402 for (i = 0; i < curProg->numArithInstr[j]; i++) { in _mesa_EndFragmentShaderATI()593 GLubyte numArithInstr; in _mesa_FragmentOpXATI() local605 numArithInstr = curProg->numArithInstr[new_pass >> 1]; in _mesa_FragmentOpXATI()613 curProg->numArithInstr[new_pass >> 1] == 0) { in _mesa_FragmentOpXATI()614 if (curProg->numArithInstr[new_pass >> 1] > 7) { in _mesa_FragmentOpXATI()618 numArithInstr++; in _mesa_FragmentOpXATI()620 ci = numArithInstr - 1; in _mesa_FragmentOpXATI()691 curProg->numArithInstr[new_pass >> 1] = numArithInstr; in _mesa_FragmentOpXATI()
2466 GLubyte numArithInstr[2]; member
145 for (pc = 0; pc < shader->numArithInstr[pass]; pc++) { in r200UpdateFSArith()286 if (sat || (pc == (shader->numArithInstr[pass] - 1) && in r200UpdateFSArith()353 rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= shader->numArithInstr[0] == 8 ? in r200UpdateFSRouting()355 (0xff >> (8 - shader->numArithInstr[0])) << R200_TEX_BLEND_0_ENABLE_SHIFT; in r200UpdateFSRouting()358 rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= shader->numArithInstr[1] == 8 ? in r200UpdateFSRouting()360 (0xff >> (8 - shader->numArithInstr[1])) << R200_TEX_BLEND_0_ENABLE_SHIFT; in r200UpdateFSRouting()362 (0xff >> (8 - shader->numArithInstr[0])) << R200_PPX_FPS_INST0_ENABLE_SHIFT; in r200UpdateFSRouting()
476 for (unsigned i = 0; i < atifs->numArithInstr[pass]; i++) { in st_translate_atifs_program()575 for (i = 0; i < atifs->numArithInstr[pass]; i++) { in st_init_atifs_prog()
329 for (pc = 0; pc < shader->numArithInstr[pass]; pc++) { in execute_shader()