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Searched refs:numChannelsInPlane (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/
DGrYUVABackendTextures.cpp42 int numRequiredChannels = yuvaInfo.numChannelsInPlane(i); in GrYUVABackendTextureInfo()
89 int numRequiredChannels = fYUVAInfo.numChannelsInPlane(i); in GrYUVABackendTextures()
/third_party/skia/src/core/
DSkYUVAPixmaps.cpp103 int numRequiredChannels = yuvaInfo.numChannelsInPlane(i); in SkYUVAPixmapInfo()
125 int numChannels = yuvaInfo.numChannelsInPlane(i); in SkYUVAPixmapInfo()
/third_party/skia/include/core/
DSkYUVAInfo.h202 int numChannelsInPlane(int i) const { return NumChannelsInPlane(fPlaneConfig, i); } in numChannelsInPlane() function