Searched refs:numFingers (Results 1 – 6 of 6) sorted by relevance
439 Uint16 numFingers; member453 Uint32 numFingers; member
28 * event.dgesture.numFingers - the number of fingers used to draw the stroke.62 * event.mgesture.numFingers - the number of fingers used in the gesture.
480 event.mgesture.numFingers = touch->numDownFingers; in SDL_SendGestureMulti()495 event.dgesture.numFingers = touch->numDownFingers + 1; in SDL_SendGestureDollar()
251 SDL_Log("MG: numDownTouch = %i",event.mgesture.numFingers); in loop()
1005 int numFingers = SDL_GetNumTouchFingers(touchID);1006 DLog("Reset Lost Fingers: %d", numFingers);1007 for (--numFingers; numFingers >= 0; --numFingers) {1008 SDL_Finger* finger = SDL_GetTouchFinger(touchID, numFingers);
1219 SDL_Log("SDL_EVENT: Multi gesture fingers: %d", event->mgesture.numFingers); in SDLTest_PrintEvent()