Searched refs:numRenderPasses (Results 1 – 2 of 2) sorted by relevance
402 virtual int numRenderPasses() = 0;442 for (int renderPass = 0; renderPass < numRenderPasses(); ++renderPass) in iterate()456 for (int renderPass = 0; renderPass < numRenderPasses(); ++renderPass) in iterate()682 virtual int numRenderPasses() in numRenderPasses() function in gl4cts::TextureBarrierDisjointTexels739 virtual int numRenderPasses() in numRenderPasses() function in gl4cts::TextureBarrierOverlappingTexels860 virtual int numRenderPasses() in numRenderPasses() function in gl4cts::TextureBarrierSameTexelRW902 virtual int numRenderPasses() in numRenderPasses() function in gl4cts::TextureBarrierSameTexelRWMultipass
1174 …const int numRenderPasses = valueBlock.outputs.empty() ? 1 : (int)valueBlock.outputs[0].elements… in execute() local1177 for (int arrayNdx = 0; arrayNdx < numRenderPasses; arrayNdx++) in execute()1325 …Log::Message << "INCORRECT RESULT for sub-case " << arrayNdx+1 << " of " << numRenderPasses << "):" in execute()