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Searched refs:numSliceNodes (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp253 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init() local
255 const int numVerticesPerInvocation = numSliceNodes * 2; in init()
256 const int numPrimitivesPerInvocation = (numSliceNodes - 1) * 2; in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationGeometryGridRenderTests.cpp136 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestCase() local
138 m_numGeometryPrimitivesPerInvocation = (numSliceNodes - 1) * 2; in GridRenderTestCase()
493 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestInstance() local
495 numVerticesPerInvocation = numSliceNodes * 2; in GridRenderTestInstance()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp2370 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init() local
2372 numVerticesPerInvocation = numSliceNodes * 2; in init()
2373 numPrimitivesPerInvocation = (numSliceNodes - 1) * 2; in init()