Searched refs:numSliceNodes (Results 1 – 3 of 3) sorted by relevance
253 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init() local255 const int numVerticesPerInvocation = numSliceNodes * 2; in init()256 const int numPrimitivesPerInvocation = (numSliceNodes - 1) * 2; in init()
136 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestCase() local138 m_numGeometryPrimitivesPerInvocation = (numSliceNodes - 1) * 2; in GridRenderTestCase()493 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestInstance() local495 numVerticesPerInvocation = numSliceNodes * 2; in GridRenderTestInstance()
2370 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init() local2372 numVerticesPerInvocation = numSliceNodes * 2; in init()2373 numPrimitivesPerInvocation = (numSliceNodes - 1) * 2; in init()