Home
last modified time | relevance | path

Searched refs:numSliceNodesComponentLimit (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationGeometryGridRenderTests.cpp134 …const int numSliceNodesComponentLimit = geometryTotalOutputComponents / (2 * numComponentsPerVerte… in GridRenderTestCase() local
136 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestCase()
491 …const int numSliceNodesComponentLimit = geometryTotalOutputComponents / (2 * numComponentsPerVert… in GridRenderTestInstance() local
493 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestInstance()
/third_party/vk-gl-cts/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp251 …const int numSliceNodesComponentLimit = geometryTotalOutputComponents / (2 * numComponentsPerVer… in init() local
253 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp2368 …const int numSliceNodesComponentLimit = geometryTotalOutputComponents / (2 * numComponentsPerVerte… in init() local
2370 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init()