Searched refs:numSliceNodesComponentLimit (Results 1 – 3 of 3) sorted by relevance
134 …const int numSliceNodesComponentLimit = geometryTotalOutputComponents / (2 * numComponentsPerVerte… in GridRenderTestCase() local136 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestCase()491 …const int numSliceNodesComponentLimit = geometryTotalOutputComponents / (2 * numComponentsPerVert… in GridRenderTestInstance() local493 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in GridRenderTestInstance()
251 …const int numSliceNodesComponentLimit = geometryTotalOutputComponents / (2 * numComponentsPerVer… in init() local253 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init()
2368 …const int numSliceNodesComponentLimit = geometryTotalOutputComponents / (2 * numComponentsPerVerte… in init() local2370 const int numSliceNodes = de::min(numSliceNodesComponentLimit, numSliceNodesOutputLimit); in init()