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Searched refs:numTargetComponents (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/SPIRV/
DSpvBuilder.cpp1887 int numTargetComponents = getNumComponents(target); in createLvalueSwizzle() local
1888 for (int i = 0; i < numTargetComponents; ++i) in createLvalueSwizzle()
1893 components[channels[i]] = numTargetComponents + i; in createLvalueSwizzle()
1896 for (int i = 0; i < numTargetComponents; ++i) in createLvalueSwizzle()
2352 unsigned int numTargetComponents = getNumTypeComponents(resultTypeId); in createConstructor() local
2357 if (sources.size() == 1 && isScalar(sources[0]) && numTargetComponents > 1) in createConstructor()
2366 if (numTargetComponents > 1) in createConstructor()
2377 if (sourcesToUse + targetComponent > numTargetComponents) in createConstructor()
2378 sourcesToUse = numTargetComponents - targetComponent; in createConstructor()
2391 if (sourcesToUse + targetComponent > numTargetComponents) in createConstructor()
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