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Searched refs:numVerticesPerDraw (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp277 const int numVerticesPerDraw = 4; in execute() local
373 vertexArrays.push_back(va::Float(positionLoc, 4, numVerticesPerDraw, 0, &s_positions[0])); in execute()
389 scalars.resize(numVerticesPerDraw * scalarSize); in execute()
392 for (int repNdx = 0; repNdx < numVerticesPerDraw; repNdx++) in execute()
399 for (int repNdx = 0; repNdx < numVerticesPerDraw; repNdx++) in execute()
433 vertexArrays.push_back(va::Float(attribLoc + i, numRows, numVerticesPerDraw, in execute()
441 vertexArrays.push_back(va::Float(attribLoc, scalarSize, numVerticesPerDraw, 0, &scalars[0])); in execute()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderLibraryCase.cpp931 const int numVerticesPerDraw = 4; in execute() local
1187 vertexArrays.push_back(va::Float(positionLoc, 4, numVerticesPerDraw, 0, &s_positions[0])); in execute()
1199 scalars.resize(numVerticesPerDraw * scalarSize); in execute()
1202 for (int repNdx = 0; repNdx < numVerticesPerDraw; repNdx++) in execute()
1209 for (int repNdx = 0; repNdx < numVerticesPerDraw; repNdx++) in execute()
1242 …vertexArrays.push_back(va::Float(attribLoc + i, numRows, numVerticesPerDraw, scalarSize*(int)sizeo… in execute()
1247 vertexArrays.push_back(va::Float(attribLoc, scalarSize, numVerticesPerDraw, 0, &scalars[0])); in execute()