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Searched refs:num_input_view (Results 1 – 2 of 2) sorted by relevance

/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11convert.cpp64 guint num_input_view; member
300 self->num_input_view = 0; in gst_d3d11_base_convert_clear_shader_resource()
1402 if (self->num_input_view) in create_shader_input_resource()
1479 self->num_input_view = i; in create_shader_input_resource()
1482 "%d shader resource view created", self->num_input_view); in create_shader_input_resource()
Dgstd3d11converter.cpp430 guint num_input_view; member
1759 self->num_input_view = GST_VIDEO_INFO_N_PLANES (in_info); in gst_d3d11_color_convert_setup_shader()
2150 1, srv, converter->num_input_view, rtv, 1, blend, blend_factor, in gst_d3d11_converter_convert_unlocked()
2159 srv, converter->num_input_view, &rtv[1], converter->num_output_view - 1, in gst_d3d11_converter_convert_unlocked()