Searched refs:num_lds_symbols (Results 1 – 2 of 2) sorted by relevance
1578 unsigned num_lds_symbols = 0; in radv_shader_variant_create() local1585 struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++]; in radv_shader_variant_create()1592 struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++]; in radv_shader_variant_create()1605 .num_shared_lds_symbols = num_lds_symbols, in radv_shader_variant_create()
786 unsigned num_lds_symbols = 0; in si_shader_binary_open() local790 struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++]; in si_shader_binary_open()797 struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++]; in si_shader_binary_open()814 .num_shared_lds_symbols = num_lds_symbols, in si_shader_binary_open()