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Searched refs:num_state_vars (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_nir_passes.c398 for (unsigned i = 0; i < shader->num_state_vars; ++i) { in get_state_var_offset()
404 shader->state_vars[shader->num_state_vars].offset = offset; in get_state_var_offset()
405 shader->state_vars[shader->num_state_vars].var = var; in get_state_var_offset()
407 shader->num_state_vars++; in get_state_var_offset()
506 assert(shader->num_state_vars > 0); in d3d12_lower_state_vars()
Dd3d12_compiler.h134 unsigned num_state_vars; member
Dd3d12_draw.cpp179 for (unsigned j = 0; j < shader->num_state_vars; ++j) { in fill_state_vars()
290 if (shader->num_state_vars > 0) { in update_graphics_root_parameters()