Searched refs:number_to_print (Results 1 – 3 of 3) sorted by relevance
176 void UnityPrintNumber(const UNITY_INT number_to_print) in UnityPrintNumber() argument178 UNITY_UINT number = (UNITY_UINT)number_to_print; in UnityPrintNumber()180 if (number_to_print < 0) in UnityPrintNumber()184 number = (UNITY_UINT)(-number_to_print); in UnityPrintNumber()
241 void UnityPrintNumber(const UNITY_INT number_to_print) in UnityPrintNumber() argument243 UNITY_UINT number = (UNITY_UINT)number_to_print; in UnityPrintNumber()245 if (number_to_print < 0) in UnityPrintNumber()
535 void UnityPrintNumber(const UNITY_INT number_to_print);