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Searched refs:objectStart (Results 1 – 6 of 6) sorted by relevance

/third_party/flatbuffers/lua/flatbuffers/
Dbuilder.lua31 local function vtableEqual(a, objectStart, b)
32 UOffsetT:EnforceNumber(objectStart)
40 local y = objectStart - elem
157 local objectStart = self.bytes.size - objectOffset
158 self.bytes:Set(SOffsetT:Pack(self:Offset() - objectOffset),objectStart)
162 local objectStart = self.bytes.size - objectOffset
163 self.head = objectStart
/third_party/flatbuffers/python/flatbuffers/
Dbuilder.py247 objectStart = SOffsetTFlags.py_type(len(self.Bytes) - objectOffset)
248 encode.Write(packer.soffset, self.Bytes, objectStart,
256 objectStart = SOffsetTFlags.py_type(len(self.Bytes) - objectOffset)
257 self.head = UOffsetTFlags.py_type(objectStart)
756 def vtableEqual(a, objectStart, b): argument
759 N.enforce_number(objectStart, N.UOffsetTFlags)
771 y = objectStart - elem
/third_party/flatbuffers/go/
Dbuilder.go179 objectStart := SOffsetT(len(b.Bytes)) - SOffsetT(objectOffset)
180 WriteSOffsetT(b.Bytes[objectStart:],
189 objectStart := SOffsetT(len(b.Bytes)) - SOffsetT(objectOffset)
190 b.head = UOffsetT(objectStart)
635 func vtableEqual(a []UOffsetT, objectStart UOffsetT, b []byte) bool {
648 y := SOffsetT(objectStart) - SOffsetT(a[i])
/third_party/icu/ohos_icu4j/src/main/java/ohos/global/icu/text/
DBidi.java5588 int objectStart, in reorderVisually() argument
5595 System.arraycopy(objects, objectStart, temp, 0, count); in reorderVisually()
5597 objects[objectStart + i] = temp[indexMap[i]]; in reorderVisually()
/third_party/icu/icu4j/main/classes/core/src/com/ibm/icu/text/
DBidi.java5682 int objectStart, in reorderVisually() argument
5689 System.arraycopy(objects, objectStart, temp, 0, count); in reorderVisually()
5691 objects[objectStart + i] = temp[indexMap[i]]; in reorderVisually()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/
DvktMultiViewRenderTests.cpp2847 const size_t objectStart = objectNdx * m_verticesPerPrimitive; in createVertexData() local
2857 const float occludedObjectVertexXCoord = m_vertexCoord[objectStart + vertexNdx][0] * xRatio; in createVertexData()
2858 const float occludedObjectVertexYCoord = m_vertexCoord[objectStart + vertexNdx][1] * yRatio; in createVertexData()
2861 appendVertex(occludedObjectVertexCoord, m_vertexColor[objectStart + vertexNdx]); in createVertexData()