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Searched refs:offset_1 (Results 1 – 13 of 13) sorted by relevance

/third_party/flatbuffers/net/FlatBuffers/
DTable.cs174 public static int CompareStrings(int offset_1, int offset_2, ByteBuffer bb) in CompareStrings() argument
176 offset_1 += bb.GetInt(offset_1); in CompareStrings()
178 var len_1 = bb.GetInt(offset_1); in CompareStrings()
180 var startPos_1 = offset_1 + sizeof(int); in CompareStrings()
193 public static int CompareStrings(int offset_1, byte[] key, ByteBuffer bb) in CompareStrings() argument
195 offset_1 += bb.GetInt(offset_1); in CompareStrings()
196 var len_1 = bb.GetInt(offset_1); in CompareStrings()
198 var startPos_1 = offset_1 + sizeof(int); in CompareStrings()
/third_party/flatbuffers/java/com/google/flatbuffers/
DTable.java256 protected static int compareStrings(int offset_1, int offset_2, ByteBuffer bb) { in compareStrings() argument
257 offset_1 += bb.getInt(offset_1); in compareStrings()
259 int len_1 = bb.getInt(offset_1); in compareStrings()
261 int startPos_1 = offset_1 + SIZEOF_INT; in compareStrings()
278 protected static int compareStrings(int offset_1, byte[] key, ByteBuffer bb) { in compareStrings() argument
279 offset_1 += bb.getInt(offset_1); in compareStrings()
280 int len_1 = bb.getInt(offset_1); in compareStrings()
282 int startPos_1 = offset_1 + Constants.SIZEOF_INT; in compareStrings()
/third_party/python/Lib/zoneinfo/
D_zoneinfo.py374 offset_1 = utcoffsets[trans_idx[0]]
375 if offset_1 > offset_0:
376 offset_1, offset_0 = offset_0, offset_1
378 offset_0 = offset_1 = utcoffsets[0]
381 trans_list_wall[1][0] += offset_1
385 offset_1 = utcoffsets[trans_idx[i]]
387 if offset_1 > offset_0:
388 offset_1, offset_0 = offset_0, offset_1
391 trans_list_wall[1][i] += offset_1
/third_party/skia/third_party/externals/tint/test/bug/tint/
D948.wgsl.expected.glsl61 vec2 offset_1 = vec2(0.0f, 0.0f);
131 offset_1 = (vec2(x_235.x, x_235.y) * sheetUnits);
141 vec4 x_268 = texture(spriteSheetTexture, ((tileUV * frameSize) + offset_1));
144 vec4 x_279 = texture(spriteSheetTexture, ((tileUV * frameSize) + offset_1));
D948.wgsl.expected.hlsl47 float2 offset_1 = float2(0.0f, 0.0f);
117 offset_1 = (float2(x_235.x, x_235.y) * sheetUnits);
127 …st float4 x_268 = spriteSheetTexture.Sample(spriteSheetSampler, ((tileUV * frameSize) + offset_1));
130 …st float4 x_279 = spriteSheetTexture.Sample(spriteSheetSampler, ((tileUV * frameSize) + offset_1));
D948.wgsl79 var offset_1 : vec2<f32>;
165 offset_1 = (vec2<f32>(x_235.x, x_235.y) * x_237);
178 let x_266 : vec2<f32> = offset_1;
184 let x_277 : vec2<f32> = offset_1;
D948.wgsl.expected.wgsl79 var offset_1 : vec2<f32>;
165 offset_1 = (vec2<f32>(x_235.x, x_235.y) * x_237);
178 let x_266 : vec2<f32> = offset_1;
184 let x_277 : vec2<f32> = offset_1;
D948.wgsl.expected.spvasm63 OpName %offset_1 "offset_1"
271 %offset_1 = OpVariable %_ptr_Function_v2float Function %29
441 OpStore %offset_1 %272
474 %300 = OpLoad %v2float %offset_1
486 %309 = OpLoad %v2float %offset_1
D948.wgsl.expected.msl71 float2 offset_1 = 0.0f;
159 offset_1 = (float2(x_235[0], x_235[1]) * x_237);
172 float2 const x_266 = offset_1;
178 float2 const x_277 = offset_1;
/third_party/python/Modules/
D_zoneinfo.c2075 int64_t offset_0, offset_1, buff; in ts_to_local() local
2078 offset_1 = utcoff[trans_idx[0]]; in ts_to_local()
2080 if (offset_1 > offset_0) { in ts_to_local()
2081 _swap(offset_0, offset_1, buff); in ts_to_local()
2086 offset_1 = utcoff[0]; in ts_to_local()
2090 trans_local[1][0] += offset_1; in ts_to_local()
2094 offset_1 = utcoff[trans_idx[i]]; in ts_to_local()
2096 if (offset_1 > offset_0) { in ts_to_local()
2097 _swap(offset_1, offset_0, buff); in ts_to_local()
2101 trans_local[1][i] += offset_1; in ts_to_local()
/third_party/mindspore/mindspore/ccsrc/minddata/dataset/util/
Dbuddy.cc49 size_t offset_1 = sizeof(rel_addr_t) * num_lvl_; in Init() local
50 size_t offset_2 = sizeof(int) * num_lvl_ + offset_1; in Init()
60 count_ = reinterpret_cast<int *>((reinterpret_cast<char *>(ptr) + offset_1)); in Init()
/third_party/mesa3d/src/intel/compiler/
Dbrw_eu_validate.c1594 unsigned offset_1 = offset_0; \ in region_alignment_rules()
1598 offset_1 = __builtin_ctzll(src ## n ## _access_mask[i]) - 32; \ in region_alignment_rules()
1603 ERROR_IF(num_sources == 2 && offset_0 != offset_1, \ in region_alignment_rules()
/third_party/skia/third_party/externals/imgui/
Dimgui_tables.cpp3892 float offset_1 = GetColumnOffset(columns->Current + 1); in BeginColumns() local
3893 float width = offset_1 - offset_0; in BeginColumns()
3897 window->WorkRect.Max.x = window->Pos.x + offset_1 - column_padding; in BeginColumns()
3949 float offset_1 = GetColumnOffset(columns->Current + 1); in NextColumn() local
3950 float width = offset_1 - offset_0; in NextColumn()
3952 window->WorkRect.Max.x = window->Pos.x + offset_1 - column_padding; in NextColumn()