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Searched refs:old_is_zero (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dlight.c223 bool old_is_zero = lu->LinearAttenuation == 0.0f; in _mesa_light() local
227 if (old_is_zero != is_zero) { in _mesa_light()
239 bool old_is_zero = lu->QuadraticAttenuation == 0.0f; in _mesa_light() local
243 if (old_is_zero != is_zero) { in _mesa_light()