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Searched refs:out_v (Results 1 – 15 of 15) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/data/gl42-compat/
Dvaryings.test10 varying vec4 out_v;
14 out_v = in_v;
19 varying vec4 out_v;
23 color = out_v;
35 out vec4 out_v;
39 out_v = in_v;
44 in vec4 out_v;
48 color = out_v;
59 varying vec4 out_v;
63 out_v = in_v;
[all …]
/third_party/mesa3d/src/compiler/glsl/tests/
Dvaryings_test.cpp277 ir_variable *const out_v = in TEST_F() local
282 out_v->init_interface_type(simple_interface); in TEST_F()
286 out_v, in TEST_F()
318 ir_variable *const out_v = in TEST_F() local
325 out_v, in TEST_F()
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11converter.cpp949 gchar in_u, in_v, out_u, out_v; in setup_convert_info_planar_to_planar() local
956 get_planar_component (out_info, &out_u, &out_v, &out_scale); in setup_convert_info_planar_to_planar()
962 in_u, in_scale, in_v, in_scale, out_u, out_scale, out_v, out_scale); in setup_convert_info_planar_to_planar()
973 gchar in_u, in_v, out_u, out_v; in setup_convert_info_planar_to_semi_planar() local
980 get_semi_planar_component (out_info, &out_u, &out_v); in setup_convert_info_planar_to_semi_planar()
985 in_u, in_scale, in_v, in_scale, out_u, out_v); in setup_convert_info_planar_to_semi_planar()
995 gchar in_u, in_v, out_u, out_v; in setup_convert_info_semi_planar_to_planar() local
1003 get_planar_component (out_info, &out_u, &out_v, &div); in setup_convert_info_semi_planar_to_planar()
1008 in_u, in_v, out_u, div, out_v, div); in setup_convert_info_semi_planar_to_planar()
1018 gchar in_u, in_v, out_u, out_v; in setup_convert_info_semi_planar_to_semi_planar() local
[all …]
/third_party/flutter/skia/tests/
DSkSLInterpreterTest.cpp92 float out_s[16], out_v[16]; in vec_test() local
94 memcpy(out_v, input, sizeof(out_v)); in vec_test()
102 SkAssertResult(byteCode->run(main, out_v, nullptr, 4, nullptr, 0)); in vec_test()
103 if (memcmp(out_s, out_v, sizeof(out_s)) != 0) { in vec_test()
108 out_v[4*i + 0], out_v[4*i + 1], out_v[4*i + 2], out_v[4*i + 3], in vec_test()
/third_party/ffmpeg/libavdevice/
Dalsa.c67 void *out_v, \
71 TYPE *out = out_v; \
/third_party/boost/libs/graph/doc/
Disomorphism-impl-v2.w237 \>$out_v \leftarrow \forall (v,u) \in E_2[S \union \{ v \}] - E_2[S] \Big( (k,f^{-1}(u)) \in E_1[k]…
239 \>\textbf{return} $out_k \Land in_k \Land out_v \Land in_v$
/third_party/flutter/skia/third_party/externals/imgui/
Dimgui.cpp1242 …c2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w) in ImTriangleBarycentricCoords() argument
1248 out_v = (v2.x * v1.y - v1.x * v2.y) / denom; in ImTriangleBarycentricCoords()
1250 out_u = 1.0f - out_v - out_w; in ImTriangleBarycentricCoords()
1740 …id ImGui::ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v) in ColorConvertRGBtoHSV() argument
1757 out_v = r; in ColorConvertRGBtoHSV()
Dimgui_internal.h161 …2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w);
Dimgui.h632 … ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v);
/third_party/mesa3d/src/imgui/
Dimgui_internal.h168 …2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w);
Dimgui.cpp1253 …c2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w) in ImTriangleBarycentricCoords() argument
1259 out_v = (v2.x * v1.y - v1.x * v2.y) / denom; in ImTriangleBarycentricCoords()
1261 out_u = 1.0f - out_v - out_w; in ImTriangleBarycentricCoords()
1778 …id ImGui::ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v) in ColorConvertRGBtoHSV() argument
1795 out_v = r; in ColorConvertRGBtoHSV()
Dimgui.h639 … ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v);
/third_party/skia/third_party/externals/imgui/
Dimgui.cpp1301 …c2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w) in ImTriangleBarycentricCoords() argument
1307 out_v = (v2.x * v1.y - v1.x * v2.y) / denom; in ImTriangleBarycentricCoords()
1309 out_u = 1.0f - out_v - out_w; in ImTriangleBarycentricCoords()
1861 …id ImGui::ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v) in ColorConvertRGBtoHSV() argument
1878 out_v = r; in ColorConvertRGBtoHSV()
Dimgui.h882 … ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v);
Dimgui_internal.h451 …2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w);