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Searched refs:output_img (Results 1 – 12 of 12) sorted by relevance

/third_party/mindspore/mindspore/ccsrc/minddata/dataset/kernels/image/
Dposterize_op.cc44 cv::Mat output_img; in Compute() local
49 cv::LUT(in_image, lut_vector, output_img); in Compute()
52 RETURN_IF_NOT_OK(CVTensor::CreateFromMat(output_img, input_cv->Rank(), &result_tensor)); in Compute()
Dimage_utils.cc536 cv::Mat output_img; in HwcToChw() local
738 cv::Mat output_img; in Rotate() local
758 cv::warpAffine(input_img, output_img, rot, bbox.size(), GetCVInterpolationMode(interpolation), in Rotate()
760 RETURN_IF_NOT_OK(CVTensor::CreateFromMat(output_img, input_cv->Rank(), &output_cv)); in Rotate()
958 cv::Mat gray, output_img; in AdjustContrast() local
963 output_img = cv::Mat::zeros(input_img.rows, input_img.cols, CV_8UC1); in AdjustContrast()
964 output_img = output_img + mean_img; in AdjustContrast()
965 cv::cvtColor(output_img, output_img, CV_GRAY2RGB); in AdjustContrast()
966 output_cv->mat() = output_img * (1.0 - alpha) + input_img * alpha; in AdjustContrast()
1130 cv::Mat output_img = output_cv->mat(); in AdjustSaturation() local
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/third_party/ffmpeg/libavfilter/
Dvf_scale_vulkan.c58 C(1, vec2 npos = (vec2(pos) + 0.5f) / imageSize(output_img[idx]); )
82 C(1, imageStore(output_img[0], pos, vec4(src.r, 0.0, 0.0, 0.0)); )
84 C(1, imageStore(output_img[1], pos, vec4(src.g, src.b, 0.0, 0.0)); )
91 C(1, imageStore(output_img[0], pos, vec4(src.r, 0.0, 0.0, 0.0)); )
93 C(1, imageStore(output_img[1], pos, vec4(src.g, 0.0, 0.0, 0.0)); )
94 C(1, imageStore(output_img[2], pos, vec4(src.b, 0.0, 0.0, 0.0)); )
101 C(1, imageStore(output_img[0], pos, vec4(src.r, 0.0, 0.0, 0.0)); )
102 C(1, imageStore(output_img[1], pos, vec4(src.g, 0.0, 0.0, 0.0)); )
103 C(1, imageStore(output_img[2], pos, vec4(src.b, 0.0, 0.0, 0.0)); )
208 GLSLF(1, size = imageSize(output_img[%i]); ,i);
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Dvf_chromaber_vulkan.c54 C(1, imageStore(output_img[0], pos, res); )
63 C(1, imageStore(output_img[idx], pos, res); )
135 GLSLC(1, distort_rgb(imageSize(output_img[0]), pos); );
137 GLSLC(1, ivec2 size = imageSize(output_img[0]); );
140 GLSLC(1, imageStore(output_img[0], pos, res); );
143 GLSLF(1, size = imageSize(output_img[%i]); ,i);
149 GLSLF(2, imageStore(output_img[%i], pos, res); ,i);
Dvf_avgblur_vulkan.c66 C(1, imageStore(output_img[idx], pos, sum); )
130 GLSLF(1, size = imageSize(output_img[%i]); ,i);
136 GLSLF(2, imageStore(output_img[%i], pos, res); ,i);
173 GLSLF(1, size = imageSize(output_img[%i]); ,i);
179 GLSLF(2, imageStore(output_img[%i], pos, res); ,i);
Dvf_overlay_vulkan.c55 C(2, imageStore(output_img[i], pos, res); )
58 C(2, imageStore(output_img[i], pos, res); )
73 C(2, imageStore(output_img[i], pos, res); )
75 C(1, imageStore(output_img[i], pos, res); )
/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_fmask_expand.c46 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_fmask_expand_compute_shader() local
47 output_img->data.descriptor_set = 0; in build_fmask_expand_compute_shader()
48 output_img->data.binding = 1; in build_fmask_expand_compute_shader()
49 output_img->data.access = ACCESS_NON_READABLE; in build_fmask_expand_compute_shader()
52 nir_ssa_def *output_img_deref = &nir_build_deref_var(&b, output_img)->dest.ssa; in build_fmask_expand_compute_shader()
Dradv_meta_bufimage.c50 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_nir_itob_compute_shader() local
51 output_img->data.descriptor_set = 0; in build_nir_itob_compute_shader()
52 output_img->data.binding = 1; in build_nir_itob_compute_shader()
88 nir_image_deref_store(&b, &nir_build_deref_var(&b, output_img)->dest.ssa, coord, in build_nir_itob_compute_shader()
232 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_nir_btoi_compute_shader() local
233 output_img->data.descriptor_set = 0; in build_nir_btoi_compute_shader()
234 output_img->data.binding = 1; in build_nir_btoi_compute_shader()
274 nir_image_deref_store(&b, &nir_build_deref_var(&b, output_img)->dest.ssa, img_coord, in build_nir_btoi_compute_shader()
412 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_nir_btoi_r32g32b32_compute_shader() local
413 output_img->data.descriptor_set = 0; in build_nir_btoi_r32g32b32_compute_shader()
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Dradv_meta_resolve_cs.c78 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_resolve_compute_shader() local
79 output_img->data.descriptor_set = 0; in build_resolve_compute_shader()
80 output_img->data.binding = 1; in build_resolve_compute_shader()
103 nir_image_deref_store(&b, &nir_build_deref_var(&b, output_img)->dest.ssa, img_coord, in build_resolve_compute_shader()
150 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_depth_stencil_resolve_compute_shader() local
151 output_img->data.descriptor_set = 0; in build_depth_stencil_resolve_compute_shader()
152 output_img->data.binding = 1; in build_depth_stencil_resolve_compute_shader()
224 nir_image_deref_store(&b, &nir_build_deref_var(&b, output_img)->dest.ssa, coord, in build_depth_stencil_resolve_compute_shader()
Dradv_meta_decompress.c52 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_expand_depth_stencil_compute_shader() local
53 output_img->data.descriptor_set = 0; in build_expand_depth_stencil_compute_shader()
54 output_img->data.binding = 1; in build_expand_depth_stencil_compute_shader()
75 nir_image_deref_store(&b, &nir_build_deref_var(&b, output_img)->dest.ssa, global_id, in build_expand_depth_stencil_compute_shader()
Dradv_meta_fast_clear.c53 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_dcc_decompress_compute_shader() local
54 output_img->data.descriptor_set = 0; in build_dcc_decompress_compute_shader()
55 output_img->data.binding = 1; in build_dcc_decompress_compute_shader()
74 nir_image_deref_store(&b, &nir_build_deref_var(&b, output_img)->dest.ssa, img_coord, in build_dcc_decompress_compute_shader()
Dradv_meta_clear.c1178 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform, img_type, "out_img"); in build_clear_dcc_comp_to_single_shader() local
1179 output_img->data.descriptor_set = 0; in build_clear_dcc_comp_to_single_shader()
1180 output_img->data.binding = 0; in build_clear_dcc_comp_to_single_shader()
1192 nir_image_deref_store(&b, &nir_build_deref_var(&b, output_img)->dest.ssa, coord, in build_clear_dcc_comp_to_single_shader()