Searched refs:parentIndex (Results 1 – 6 of 6) sorted by relevance
96 deUint32 parentIndex; // index in allComponents vector member101 , parentIndex(p) in BuilComponent()309 deUint32 ancestorInTreeIndex = componentInTree.parentIndex; in findComponentInBuildTree()322 ancestorInTreeIndex = m_buildTree[ancestorInTreeIndex].parentIndex; in findComponentInBuildTree()345 deUint32 parentIndex = 0; in buildTreeFromPathList() local355 parentIndex = 0; in buildTreeFromPathList()364 parentIndex = componentIndex; in buildTreeFromPathList()370 m_buildTree.emplace_back(componentName, parentIndex); in buildTreeFromPathList()375 m_buildTree[parentIndex].childrenIndex.push_back(componentIndex); in buildTreeFromPathList()376 parentIndex = componentIndex; in buildTreeFromPathList()
509 int parentIndex = m_data.libraryConfiguration.pipelineLibraries[i].x(); in runTest() local511 if (parentIndex < 0 || parentIndex >= int(libraryList.size()) ) in runTest()513 libraryList.push_back(std::make_tuple(parentIndex, shaderOffset, shaderCount)); in runTest()523 int parentIndex; in runTest() local525 std::tie(parentIndex, shaderOffset, shaderCount) = libraryList[idx]; in runTest()577 int parentIndex; in runTest() local579 std::tie(parentIndex, shaderCount, shaderOffset) = libraryList[idx]; in runTest()580 if (parentIndex != -1) in runTest()581 pipelineLibraries[parentIndex]->get()->addLibrary(pipelineLibraries[idx]); in runTest()
323 int32_t parentIndex = (int32_t)(parent - fNodes); in addChildNode() local328 parent = fNodes + parentIndex; in addChildNode()
321 int32_t parentIndex = (int32_t)(parent - fNodes); in addChildNode() local326 parent = fNodes + parentIndex; in addChildNode()