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Searched refs:parsingBuiltIns (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp106 bool parsingBuiltIns, std::string sourceEntryPointName = "") in CreateParseContext() argument
113 … return new TParseContext(symbolTable, intermediate, parsingBuiltIns, version, profile, spvVersion, in CreateParseContext()
118 …return new HlslParseContext(symbolTable, intermediate, parsingBuiltIns, version, profile, spvVersi… in CreateParseContext()