Searched refs:parsingBuiltIns (Results 1 – 1 of 1) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 106 bool parsingBuiltIns, std::string sourceEntryPointName = "") in CreateParseContext() argument 113 … return new TParseContext(symbolTable, intermediate, parsingBuiltIns, version, profile, spvVersion, in CreateParseContext() 118 …return new HlslParseContext(symbolTable, intermediate, parsingBuiltIns, version, profile, spvVersi… in CreateParseContext()
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