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Searched refs:pcmd (Results 1 – 25 of 30) sorted by relevance

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/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_opengl2.cpp131 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL2_RenderDrawData() local
132 if (pcmd->UserCallback) in ImGui_ImplOpenGL2_RenderDrawData()
135 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplOpenGL2_RenderDrawData()
139 …ImVec4 clip_rect = ImVec4(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - p… in ImGui_ImplOpenGL2_RenderDrawData()
146 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId); in ImGui_ImplOpenGL2_RenderDrawData()
147 …glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT … in ImGui_ImplOpenGL2_RenderDrawData()
150 idx_buffer += pcmd->ElemCount; in ImGui_ImplOpenGL2_RenderDrawData()
Dimgui_impl_allegro5.cpp129 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplAllegro5_RenderDrawData() local
130 if (pcmd->UserCallback) in ImGui_ImplAllegro5_RenderDrawData()
132 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplAllegro5_RenderDrawData()
136 ALLEGRO_BITMAP* texture = (ALLEGRO_BITMAP*)pcmd->TextureId; in ImGui_ImplAllegro5_RenderDrawData()
137 …_clipping_rectangle(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - pcmd->C… in ImGui_ImplAllegro5_RenderDrawData()
138 …al_draw_prim(&vertices[0], g_VertexDecl, texture, idx_offset, idx_offset + pcmd->ElemCount, ALLEGR… in ImGui_ImplAllegro5_RenderDrawData()
140 idx_offset += pcmd->ElemCount; in ImGui_ImplAllegro5_RenderDrawData()
Dimgui_impl_dx9.cpp173 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX9_RenderDrawData() local
174 if (pcmd->UserCallback) in ImGui_ImplDX9_RenderDrawData()
176 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX9_RenderDrawData()
180 …onst RECT r = { (LONG)(pcmd->ClipRect.x - pos.x), (LONG)(pcmd->ClipRect.y - pos.y), (LONG)(pcmd->C… in ImGui_ImplDX9_RenderDrawData()
181 const LPDIRECT3DTEXTURE9 texture = (LPDIRECT3DTEXTURE9)pcmd->TextureId; in ImGui_ImplDX9_RenderDrawData()
184 …(D3DPT_TRIANGLELIST, vtx_offset, 0, (UINT)cmd_list->VtxBuffer.Size, idx_offset, pcmd->ElemCount/3); in ImGui_ImplDX9_RenderDrawData()
186 idx_offset += pcmd->ElemCount; in ImGui_ImplDX9_RenderDrawData()
Dimgui_impl_opengl3.cpp237 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL3_RenderDrawData() local
238 if (pcmd->UserCallback) in ImGui_ImplOpenGL3_RenderDrawData()
241 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplOpenGL3_RenderDrawData()
245 …ImVec4 clip_rect = ImVec4(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - p… in ImGui_ImplOpenGL3_RenderDrawData()
255 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId); in ImGui_ImplOpenGL3_RenderDrawData()
256 …glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT … in ImGui_ImplOpenGL3_RenderDrawData()
259 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
Dimgui_impl_marmalade.cpp72 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_Marmalade_RenderDrawData() local
73 if (pcmd->UserCallback) in ImGui_Marmalade_RenderDrawData()
75 pcmd->UserCallback(cmd_list, pcmd); in ImGui_Marmalade_RenderDrawData()
86 pCurrentMaterial->SetTexture((CIwTexture*)pcmd->TextureId); in ImGui_Marmalade_RenderDrawData()
88 IwGxDrawPrims(IW_GX_TRI_LIST, (uint16*)idx_buffer, pcmd->ElemCount); in ImGui_Marmalade_RenderDrawData()
90 idx_buffer += pcmd->ElemCount; in ImGui_Marmalade_RenderDrawData()
Dimgui_impl_dx10.cpp208 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX10_RenderDrawData() local
209 if (pcmd->UserCallback) in ImGui_ImplDX10_RenderDrawData()
212 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX10_RenderDrawData()
217 …3D10_RECT r = { (LONG)(pcmd->ClipRect.x - pos.x), (LONG)(pcmd->ClipRect.y - pos.y), (LONG)(pcmd->C… in ImGui_ImplDX10_RenderDrawData()
221 ID3D10ShaderResourceView* texture_srv = (ID3D10ShaderResourceView*)pcmd->TextureId; in ImGui_ImplDX10_RenderDrawData()
223 ctx->DrawIndexed(pcmd->ElemCount, idx_offset, vtx_offset); in ImGui_ImplDX10_RenderDrawData()
225 idx_offset += pcmd->ElemCount; in ImGui_ImplDX10_RenderDrawData()
Dimgui_impl_dx11.cpp213 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX11_RenderDrawData() local
214 if (pcmd->UserCallback) in ImGui_ImplDX11_RenderDrawData()
217 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX11_RenderDrawData()
222 …3D11_RECT r = { (LONG)(pcmd->ClipRect.x - pos.x), (LONG)(pcmd->ClipRect.y - pos.y), (LONG)(pcmd->C… in ImGui_ImplDX11_RenderDrawData()
226 ID3D11ShaderResourceView* texture_srv = (ID3D11ShaderResourceView*)pcmd->TextureId; in ImGui_ImplDX11_RenderDrawData()
228 ctx->DrawIndexed(pcmd->ElemCount, idx_offset, vtx_offset); in ImGui_ImplDX11_RenderDrawData()
230 idx_offset += pcmd->ElemCount; in ImGui_ImplDX11_RenderDrawData()
Dimgui_impl_dx12.cpp208 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX12_RenderDrawData() local
209 if (pcmd->UserCallback) in ImGui_ImplDX12_RenderDrawData()
211 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX12_RenderDrawData()
215 …3D12_RECT r = { (LONG)(pcmd->ClipRect.x - pos.x), (LONG)(pcmd->ClipRect.y - pos.y), (LONG)(pcmd->C… in ImGui_ImplDX12_RenderDrawData()
216 … ctx->SetGraphicsRootDescriptorTable(1, *(D3D12_GPU_DESCRIPTOR_HANDLE*)&pcmd->TextureId); in ImGui_ImplDX12_RenderDrawData()
218 ctx->DrawIndexedInstanced(pcmd->ElemCount, 1, idx_offset, vtx_offset, 0); in ImGui_ImplDX12_RenderDrawData()
220 idx_offset += pcmd->ElemCount; in ImGui_ImplDX12_RenderDrawData()
Dimgui_impl_metal.mm475 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
476 if (pcmd->UserCallback)
479 pcmd->UserCallback(cmd_list, pcmd);
483 …ImVec4 clip_rect = ImVec4(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - p…
495 if (pcmd->TextureId != NULL)
496 … [commandEncoder setFragmentTexture:(__bridge id<MTLTexture>)(pcmd->TextureId) atIndex:0];
498 indexCount:pcmd->ElemCount
504 idx_buffer_offset += pcmd->ElemCount * sizeof(ImDrawIdx);
Dimgui_impl_vulkan.cpp298 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplVulkan_RenderDrawData() local
299 if (pcmd->UserCallback) in ImGui_ImplVulkan_RenderDrawData()
301 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplVulkan_RenderDrawData()
308 …scissor.offset.x = (int32_t)(pcmd->ClipRect.x - display_pos.x) > 0 ? (int32_t)(pcmd->ClipRect.x - … in ImGui_ImplVulkan_RenderDrawData()
309 …scissor.offset.y = (int32_t)(pcmd->ClipRect.y - display_pos.y) > 0 ? (int32_t)(pcmd->ClipRect.y - … in ImGui_ImplVulkan_RenderDrawData()
310 scissor.extent.width = (uint32_t)(pcmd->ClipRect.z - pcmd->ClipRect.x); in ImGui_ImplVulkan_RenderDrawData()
311 …scissor.extent.height = (uint32_t)(pcmd->ClipRect.w - pcmd->ClipRect.y + 1); // FIXME: Why +1 here? in ImGui_ImplVulkan_RenderDrawData()
315 vkCmdDrawIndexed(command_buffer, pcmd->ElemCount, 1, idx_offset, vtx_offset, 0); in ImGui_ImplVulkan_RenderDrawData()
317 idx_offset += pcmd->ElemCount; in ImGui_ImplVulkan_RenderDrawData()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_sdlrenderer.cpp145 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplSDLRenderer_RenderDrawData() local
146 if (pcmd->UserCallback) in ImGui_ImplSDLRenderer_RenderDrawData()
150 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplSDLRenderer_RenderDrawData()
153 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplSDLRenderer_RenderDrawData()
158 …ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * … in ImGui_ImplSDLRenderer_RenderDrawData()
159 …ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * … in ImGui_ImplSDLRenderer_RenderDrawData()
175 SDL_Texture* tex = (SDL_Texture*)pcmd->GetTexID(); in ImGui_ImplSDLRenderer_RenderDrawData()
181 idx_buffer + pcmd->IdxOffset, pcmd->ElemCount, sizeof(ImDrawIdx)); in ImGui_ImplSDLRenderer_RenderDrawData()
Dimgui_impl_opengl2.cpp191 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL2_RenderDrawData() local
192 if (pcmd->UserCallback) in ImGui_ImplOpenGL2_RenderDrawData()
196 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplOpenGL2_RenderDrawData()
199 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplOpenGL2_RenderDrawData()
204 …ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * … in ImGui_ImplOpenGL2_RenderDrawData()
205 …ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * … in ImGui_ImplOpenGL2_RenderDrawData()
213 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->GetTexID()); in ImGui_ImplOpenGL2_RenderDrawData()
214 …glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT … in ImGui_ImplOpenGL2_RenderDrawData()
216 idx_buffer += pcmd->ElemCount; in ImGui_ImplOpenGL2_RenderDrawData()
Dimgui_impl_dx9.cpp239 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX9_RenderDrawData() local
240 if (pcmd->UserCallback != NULL) in ImGui_ImplDX9_RenderDrawData()
244 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplDX9_RenderDrawData()
247 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX9_RenderDrawData()
252 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplDX9_RenderDrawData()
253 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplDX9_RenderDrawData()
259 const LPDIRECT3DTEXTURE9 texture = (LPDIRECT3DTEXTURE9)pcmd->GetTexID(); in ImGui_ImplDX9_RenderDrawData()
262 …D3DPT_TRIANGLELIST, pcmd->VtxOffset + global_vtx_offset, 0, (UINT)cmd_list->VtxBuffer.Size, pcmd->… in ImGui_ImplDX9_RenderDrawData()
Dimgui_impl_opengl3.cpp433 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL3_RenderDrawData() local
434 if (pcmd->UserCallback != NULL) in ImGui_ImplOpenGL3_RenderDrawData()
438 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplOpenGL3_RenderDrawData()
441 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplOpenGL3_RenderDrawData()
446 …ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * … in ImGui_ImplOpenGL3_RenderDrawData()
447 …ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * … in ImGui_ImplOpenGL3_RenderDrawData()
455 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->GetTexID()); in ImGui_ImplOpenGL3_RenderDrawData()
458 …ei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t… in ImGui_ImplOpenGL3_RenderDrawData()
461 …ts(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNE… in ImGui_ImplOpenGL3_RenderDrawData()
Dimgui_impl_allegro5.cpp162 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplAllegro5_RenderDrawData() local
163 if (pcmd->UserCallback) in ImGui_ImplAllegro5_RenderDrawData()
167 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplAllegro5_RenderDrawData()
170 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplAllegro5_RenderDrawData()
175 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplAllegro5_RenderDrawData()
176 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplAllegro5_RenderDrawData()
181 ALLEGRO_BITMAP* texture = (ALLEGRO_BITMAP*)pcmd->GetTexID(); in ImGui_ImplAllegro5_RenderDrawData()
183 …al_draw_prim(&vertices[0], bd->VertexDecl, texture, idx_offset, idx_offset + pcmd->ElemCount, ALLE… in ImGui_ImplAllegro5_RenderDrawData()
185 idx_offset += pcmd->ElemCount; in ImGui_ImplAllegro5_RenderDrawData()
Dimgui_impl_dx10.cpp244 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX10_RenderDrawData() local
245 if (pcmd->UserCallback) in ImGui_ImplDX10_RenderDrawData()
249 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplDX10_RenderDrawData()
252 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX10_RenderDrawData()
257 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplDX10_RenderDrawData()
258 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplDX10_RenderDrawData()
267 ID3D10ShaderResourceView* texture_srv = (ID3D10ShaderResourceView*)pcmd->GetTexID(); in ImGui_ImplDX10_RenderDrawData()
269 …ctx->DrawIndexed(pcmd->ElemCount, pcmd->IdxOffset + global_idx_offset, pcmd->VtxOffset + global_vt… in ImGui_ImplDX10_RenderDrawData()
Dimgui_impl_wgpu.cpp419 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplWGPU_RenderDrawData() local
420 if (pcmd->UserCallback != NULL) in ImGui_ImplWGPU_RenderDrawData()
424 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplWGPU_RenderDrawData()
427 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplWGPU_RenderDrawData()
432 ImTextureID tex_id = pcmd->GetTexID(); in ImGui_ImplWGPU_RenderDrawData()
447 …ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * … in ImGui_ImplWGPU_RenderDrawData()
448 …ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * … in ImGui_ImplWGPU_RenderDrawData()
454 …gpuRenderPassEncoderDrawIndexed(pass_encoder, pcmd->ElemCount, 1, pcmd->IdxOffset + global_idx_off… in ImGui_ImplWGPU_RenderDrawData()
Dimgui_impl_marmalade.cpp77 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_Marmalade_RenderDrawData() local
78 if (pcmd->UserCallback) in ImGui_Marmalade_RenderDrawData()
80 pcmd->UserCallback(cmd_list, pcmd); in ImGui_Marmalade_RenderDrawData()
92 pCurrentMaterial->SetTexture((CIwTexture*)pcmd->GetTexID()); in ImGui_Marmalade_RenderDrawData()
94 IwGxDrawPrims(IW_GX_TRI_LIST, (uint16*)idx_buffer, pcmd->ElemCount); in ImGui_Marmalade_RenderDrawData()
96 idx_buffer += pcmd->ElemCount; in ImGui_Marmalade_RenderDrawData()
Dimgui_impl_dx11.cpp254 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX11_RenderDrawData() local
255 if (pcmd->UserCallback != NULL) in ImGui_ImplDX11_RenderDrawData()
259 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplDX11_RenderDrawData()
262 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX11_RenderDrawData()
267 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplDX11_RenderDrawData()
268 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplDX11_RenderDrawData()
277 ID3D11ShaderResourceView* texture_srv = (ID3D11ShaderResourceView*)pcmd->GetTexID(); in ImGui_ImplDX11_RenderDrawData()
279 …ctx->DrawIndexed(pcmd->ElemCount, pcmd->IdxOffset + global_idx_offset, pcmd->VtxOffset + global_vt… in ImGui_ImplDX11_RenderDrawData()
Dimgui_impl_dx12.cpp250 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX12_RenderDrawData() local
251 if (pcmd->UserCallback != NULL) in ImGui_ImplDX12_RenderDrawData()
255 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplDX12_RenderDrawData()
258 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX12_RenderDrawData()
263 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplDX12_RenderDrawData()
264 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplDX12_RenderDrawData()
271 texture_handle.ptr = (UINT64)pcmd->GetTexID(); in ImGui_ImplDX12_RenderDrawData()
274 …ctx->DrawIndexedInstanced(pcmd->ElemCount, 1, pcmd->IdxOffset + global_idx_offset, pcmd->VtxOffset… in ImGui_ImplDX12_RenderDrawData()
Dimgui_impl_metal.mm495 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
496 if (pcmd->UserCallback)
500 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState)
503 pcmd->UserCallback(cmd_list, pcmd);
508 …ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * …
509 …ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * …
530 if (ImTextureID tex_id = pcmd->GetTexID())
533 …[commandEncoder setVertexBufferOffset:(vertexBufferOffset + pcmd->VtxOffset * sizeof(ImDrawVert)) …
535 indexCount:pcmd->ElemCount
538 … indexBufferOffset:indexBufferOffset + pcmd->IdxOffset * sizeof(ImDrawIdx)];
Dimgui_impl_vulkan.cpp501 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplVulkan_RenderDrawData() local
502 if (pcmd->UserCallback != NULL) in ImGui_ImplVulkan_RenderDrawData()
506 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplVulkan_RenderDrawData()
509 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplVulkan_RenderDrawData()
514 …ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * … in ImGui_ImplVulkan_RenderDrawData()
515 …ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * … in ImGui_ImplVulkan_RenderDrawData()
534 …vkCmdDrawIndexed(command_buffer, pcmd->ElemCount, 1, pcmd->IdxOffset + global_idx_offset, pcmd->Vt… in ImGui_ImplVulkan_RenderDrawData()
/third_party/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp188 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL3_RenderDrawData() local
189 if (pcmd->UserCallback) in ImGui_ImplOpenGL3_RenderDrawData()
192 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplOpenGL3_RenderDrawData()
196 …ImVec4 clip_rect = ImVec4(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - p… in ImGui_ImplOpenGL3_RenderDrawData()
203 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId); in ImGui_ImplOpenGL3_RenderDrawData()
204 …glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT … in ImGui_ImplOpenGL3_RenderDrawData()
207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
/third_party/openssl/ssl/
Dssl_conf.c723 static int ssl_conf_cmd_skip_prefix(SSL_CONF_CTX *cctx, const char **pcmd) in ssl_conf_cmd_skip_prefix() argument
725 if (!pcmd || !*pcmd) in ssl_conf_cmd_skip_prefix()
729 if (strlen(*pcmd) <= cctx->prefixlen) in ssl_conf_cmd_skip_prefix()
732 strncmp(*pcmd, cctx->prefix, cctx->prefixlen)) in ssl_conf_cmd_skip_prefix()
735 strncasecmp(*pcmd, cctx->prefix, cctx->prefixlen)) in ssl_conf_cmd_skip_prefix()
737 *pcmd += cctx->prefixlen; in ssl_conf_cmd_skip_prefix()
739 if (**pcmd != '-' || !(*pcmd)[1]) in ssl_conf_cmd_skip_prefix()
741 *pcmd += 1; in ssl_conf_cmd_skip_prefix()
/third_party/node/test/parallel/
Dtest-cli-eval.js205 const pcmd = `${nodejs}${popt} -- ${args}`;
206 child.exec(pcmd, common.mustCall(function(err, stdout, stderr) {

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