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Searched refs:persample_msaa_dispatch (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/intel/blorp/
Dblorp_priv.h376 bool persample_msaa_dispatch; member
Dblorp_blit.c86 if (key->persample_msaa_dispatch) { in blorp_blit_get_frag_coords()
112 assert(!key->persample_msaa_dispatch); in blorp_blit_get_cs_dst_coords()
1184 assert(key->persample_msaa_dispatch); in brw_blorp_build_nir_shader()
1187 if (key->persample_msaa_dispatch) { in brw_blorp_build_nir_shader()
2070 key->persample_msaa_dispatch = true; in try_blorp_blit()
2107 key->persample_msaa_dispatch = true; in try_blorp_blit()