Home
last modified time | relevance | path

Searched refs:phSamplers (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DShader.h84 __in_ecount (NumSamplers) const D3D10DDI_HSAMPLER *phSamplers);
101 __in_ecount (NumSamplers) const D3D10DDI_HSAMPLER *phSamplers);
132 __in_ecount (NumSamplers) const D3D10DDI_HSAMPLER *phSamplers);
DShader.cpp198 const D3D10DDI_HSAMPLER *phSamplers) // IN in SetSamplers() argument
206 samplers[Offset + i] = CastPipeSamplerState(phSamplers[i]); in SetSamplers()
654 __in_ecount (NumSamplers) const D3D10DDI_HSAMPLER *phSamplers) // IN in VsSetSamplers()
658 SetSamplers(PIPE_SHADER_VERTEX, hDevice, Offset, NumSamplers, phSamplers); in VsSetSamplers()
790 __in_ecount (NumSamplers) const D3D10DDI_HSAMPLER *phSamplers) // IN in GsSetSamplers()
794 SetSamplers(PIPE_SHADER_GEOMETRY, hDevice, Offset, NumSamplers, phSamplers); in GsSetSamplers()
1102 __in_ecount (NumSamplers) const D3D10DDI_HSAMPLER *phSamplers) // IN in PsSetSamplers()
1106 SetSamplers(PIPE_SHADER_FRAGMENT, hDevice, Offset, NumSamplers, phSamplers); in PsSetSamplers()